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		<title><![CDATA[R-Vivarium - All Forums]]></title>
		<link>https://revamp.vivariumrpg.com/</link>
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		<pubDate>Sat, 18 Apr 2026 10:58:23 +0000</pubDate>
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			<title><![CDATA[Skill Descriptions]]></title>
			<link>https://revamp.vivariumrpg.com/showthread.php?tid=7947</link>
			<pubDate>Fri, 12 Dec 2025 14:29:10 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://revamp.vivariumrpg.com/member.php?action=profile&uid=364">Tskani</a>]]></dc:creator>
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			<description><![CDATA[<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Skill Cheat Sheet</span></span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;">
This list is <span style="font-weight: bold;" class="mycode_b">NOT</span> exhaustive! However, it may give you a quick idea of the type of criteria needed to achieve each skill! </span></div></div></div></div>
<br />
<br />
<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Hunter</span></span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;"><img src="https://vivariumrpg.com/images/skills/hunter.png" loading="lazy"  alt="[Image: hunter.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Hunter</span><br />
<span style="font-style: italic;" class="mycode_i">Hunting is as natural to you as breathing the air; those within your circle rarely suffer empty stomachs.</span><ul class="mycode_list"><li>Actively hunting prey <br />
</li>
<li>Teaching others how to hunt<br />
</li>
<li>Can allude to a recent off-screen hunt<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/hunter_big_game.png" loading="lazy"  alt="[Image: hunter_big_game.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Big Game Hunter</span><br />
<span style="font-style: italic;" class="mycode_i">Strong and capable, you excel when it comes to taking down large beasts in the hunt.</span><ul class="mycode_list"><li>Actively hunting large beasts <br />
</li>
<li>Teaching others how to hunt large beasts  <br />
</li>
<li>Practicing skills like running, herding, and other creative means to outsmart or catch big game animals <span style="text-decoration: underline;" class="mycode_u">(must mention the purpose of training for big game hunts) </span><br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/hunter_small_game.png" loading="lazy"  alt="[Image: hunter_small_game.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Small Game Hunter</span><br />
<span style="font-style: italic;" class="mycode_i">Fast and smart, you’ve shown yourself clever enough to be able to keep up with even the most agile of prey.</span><ul class="mycode_list"><li>Actively hunting small prey animals <br />
</li>
<li>Teaching others how to hunt small beasts <br />
</li>
<li>Practicing skills like running, weaving, and other creative means to outsmart or catch small prey animals <span style="text-decoration: underline;" class="mycode_u">(must mention the purpose of training for small game hunts) </span><br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/hunter_fowler.png" loading="lazy"  alt="[Image: hunter_fowler.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Fowler</span><br />
<span style="font-style: italic;" class="mycode_i">It takes a certain kind of nimbleness to be able to catch these feathery creatures, and you’ve grown crafty in their pursuit.</span><ul class="mycode_list"><li>actively hunting fowls<br />
</li>
<li>teaching others how to hunt fowls <br />
</li>
<li>can allude to an offscreen hunt of fowls <br />
</li>
<li>Practicing skills associated with the creative means of outsmarting fowls <span style="text-decoration: underline;" class="mycode_u">(must mention the purpose of catching fowls)</span></li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/hunter_angler.png" loading="lazy"  alt="[Image: hunter_angler.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Angler</span><br />
<span style="font-style: italic;" class="mycode_i">You don’t mind getting wet, especially when it comes to bringing home dinner - you specialize in catching this slippery prey.</span><ul class="mycode_list"><li>Actively hunting fish<br />
</li>
<li>Teaching others how to hunt fish <br />
</li>
<li>Can allude to an offscreen hunt of fish <br />
</li>
<li>Practicing skills associated with the creative means of outsmarting fish <span style="text-decoration: underline;" class="mycode_u">(must mention the purpose of catching fish)</span></li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/hunter_gatherer.png" loading="lazy"  alt="[Image: hunter_gatherer.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Gatherer</span><br />
<span style="font-style: italic;" class="mycode_i">Finding yourself more drawn toward edible vegetation, you’ve a keen eye for collecting all varieties of nuts and berries.</span><ul class="mycode_list"><li>Actively gathering nuts and berries<br />
</li>
<li>Teaching others how to find berries and nuts<br />
</li>
<li>Can allude to an offscreen search of gathering<br />
</li>
</ul>
</div></div>
</span></div></div>
<br />
<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Warrior</span></span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;"><img src="https://vivariumrpg.com/images/skills/warrior.png" loading="lazy"  alt="[Image: warrior.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Warrior</span><br />
<span style="font-style: italic;" class="mycode_i">Skilled in the art of physical confrontation, you know how to hit hard and fast.</span><ul class="mycode_list"><li>Actively fighting or sparring with others<br />
</li>
<li>Teaching or learning how to spar and fight<br />
</li>
<li>Written intimidation tactics that show physical contact<br />
</li>
<li>Off-screen mention of training/sparring<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/warrior_guardian.png" loading="lazy"  alt="[Image: warrior_guardian.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Guardian</span><br />
<span style="font-style: italic;" class="mycode_i">You not only know how to defend yourself, but your expertise extends readily to others within your circle.</span><ul class="mycode_list"><li>Actively fighting or sparring with others<br />
</li>
<li>Teaching or learning how to spar and fight better<br />
</li>
<li>Off-screen mention of training/sparring<br />
</li>
<li>Defending against enemies, predators, and other characters <br />
</li>
<li>Actively protecting others and/or off-screen mention of physically defending another character<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/warrior_berserker.png" loading="lazy"  alt="[Image: warrior_berserker.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Berserker</span><br />
<span style="font-style: italic;" class="mycode_i">Able to dish out wanton violence when necessary, you relish the adrenaline rush from a good fight.</span><ul class="mycode_list"><li>Actively fighting or sparring with others<br />
</li>
<li>Teaching or learning how to spar and fight better<br />
</li>
<li>Off-screen mention of training/sparring<br />
</li>
<li>Can get into a violent hunt with a predator and fight them<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/warrior_warlord.png" loading="lazy"  alt="[Image: warrior_warlord.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Warlord</span><br />
<span style="font-style: italic;" class="mycode_i">Charismatic and non-ideological, your extensive knowledge in the ways of war easily fragment your opponents.</span><ul class="mycode_list"><li>Training or showing others how to fight based on your knowledge <br />
</li>
<li>Offering strategy advice based on your understanding of war and spars <br />
</li>
<li>Fighting/sparring with others <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/warrior_strategist.png" loading="lazy"  alt="[Image: warrior_strategist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Strategist</span><br />
<span style="font-style: italic;" class="mycode_i">Your mind works keenly in and off the battlefield creating plans of action; you have honed your skills to even include others.</span><ul class="mycode_list"><li>Training or showing others how to fight based on your knowledge <br />
</li>
<li>Offering strategic advice to others<br />
</li>
<li>Fighting/sparring with others <br />
</li>
<li>Giving leadership commands in relation to war, fighting, and cunning strategies <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/warrior_hitman.png" loading="lazy"  alt="[Image: warrior_hitman.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Hitman</span><br />
<span style="font-style: italic;" class="mycode_i">When a job needs to be done, everyone knows who to go to - as you possess a very particular set of skills.</span><ul class="mycode_list"><li>Actively hunting down one specific person/thing<br />
</li>
<li>Training/spars with mention of what those skills will be used for<br />
</li>
<li>Fighting others <br />
</li>
<li>Threads that allude to the character being a specific person with specific talents<br />
</li>
</ul>
</div></div>
</span></div></div>
<br />
<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Healer</span></span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;"><img src="https://vivariumrpg.com/images/skills/healer.png" loading="lazy"  alt="[Image: healer.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Healer</span><br />
<span style="font-style: italic;" class="mycode_i">Capable and level-headed under pressure, you have a seemingly natural ability to care for the sick and injured.</span><ul class="mycode_list"><li>Actively healing others <br />
</li>
<li>Teaching others how to heal<br />
</li>
<li>Can mention off-screen moments where the character has healed others<br />
</li>
<li>Can gain the skill by searching for herbs to heal others <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/healer_doctor.png" loading="lazy"  alt="[Image: healer_doctor.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Doctor</span><br />
<span style="font-style: italic;" class="mycode_i">Quick to effectively diagnose a variety of ailments and injuries, many depend on you for your expertise and knowledge.</span><ul class="mycode_list"><li>Actively healing others <br />
</li>
<li>Teaching others how to heal<br />
</li>
<li>Can mention off-screen moments where the character has healed/is healing others<br />
</li>
<li>Threads alluding to or mentioning diagnostic criteria and hypotheses of what is wrong with another (injury or ailment)<br />
</li>
<li>Threads mentioning type of herbs that might help others<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/healer_sawbones.png" loading="lazy"  alt="[Image: healer_sawbones.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Sawbones</span><br />
<span style="font-style: italic;" class="mycode_i">Medicine isn’t always beautiful - you specialize in the more visceral side of treatment, including setting bones and tending to open wounds.</span><ul class="mycode_list"><li>Actively healing others <br />
</li>
<li>Teaching others how to heal<br />
</li>
<li>Can mention off-screen moments where the character has healed others<br />
</li>
<li>Setting broken bones or healing open wounds<br />
</li>
<li>Amputation threads <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/healer_midwife.png" loading="lazy"  alt="[Image: healer_midwife.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Midwife</span><br />
<span style="font-style: italic;" class="mycode_i">Gifted in the ways of birthing and motherhood, you’re everyone’s go-to for parental advice and raising infants.</span><ul class="mycode_list"><li>Actively assisting others in their birth<br />
</li>
<li>Collecting herbs for prenatal, birth, and postnatal care<br />
</li>
<li>Helping others with post-partum depression and ailments following birth and motherhood <br />
</li>
<li>Offering advice on gestation, child rearing, and parental advice<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/healer_shaman.png" loading="lazy"  alt="[Image: healer_shaman.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Shaman</span><br />
<span style="font-style: italic;" class="mycode_i">Trusting your own rituals and rites passed down through generations, medicine for you is a more mystic affair.</span><ul class="mycode_list"><li>Actively healing others<br />
</li>
<li>Engaging in rituals and other alternative means of healing <br />
</li>
<li>Threads that combine seer-like ideologies with the purpose of healing<br />
</li>
<li>Collecting herbs that are required for alternative means of healing<br />
</li>
<li>Meditation, energy healing, and other forms of alternative medicine <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/healer_quack_medic.png" loading="lazy"  alt="[Image: healer_quack_medic.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Quack Medic</span><br />
<span style="font-style: italic;" class="mycode_i">You claim to be good at medicine - but you’re really just making this up as you go along, aren’t you?</span><ul class="mycode_list"><li>Trying to heal others, may have some basic knowledge of healing properties, but characters may doubt their skills<br />
</li>
<li>Alternative medicine rituals that go wrong<br />
</li>
<li>Collecting herbs<br />
</li>
<li>Offering snake oil solutions <br />
</li>
</ul>
</div></div>
</span></div></div>
<br />
<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Ranger</span></span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;"><img src="https://vivariumrpg.com/images/skills/ranger.png" loading="lazy"  alt="[Image: ranger.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Ranger</span><br />
<span style="font-style: italic;" class="mycode_i">Smart, physically adept, and keen to your surroundings, you feel drawn to protect and watch over the environment.</span><ul class="mycode_list"><li>Exploring areas with the written attention of being watchful for predators, escape routes, safety plans, etc.<br />
</li>
<li>Threads that allude to understanding the terrain of an area (ie. where north is, moss on trees, where water might be found)<br />
</li>
<li>Defending against predators <br />
</li>
<li>Defending pack borders (or a character’s home)<br />
</li>
<li>Watching over others (written intention made of protecting them from other figures, elements, and the environment)<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/ranger_messenger.png" loading="lazy"  alt="[Image: ranger_messenger.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Messenger</span><br />
<span style="font-style: italic;" class="mycode_i">Only the sharpest minds and quickest feet are able to deliver important messages between individuals in a timely manner.</span><ul class="mycode_list"><li>Courier Threads<br />
</li>
<li>Threads describing a character's characteristic of being a messenger, showcasing their ability to travel far but quickly</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/ranger_scout.png" loading="lazy"  alt="[Image: ranger_scout.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Scout</span><br />
<span style="font-style: italic;" class="mycode_i">Trusted and skilled when it comes to surveying nearby territories for potential danger, you’re used to putting yourself at risk for the sake of intel.</span><ul class="mycode_list"><li>Actively scoping out other territories or packs and gaining intel <br />
</li>
<li>Threads where the character may get caught while trying to gain information for others<br />
</li>
<li>Eavesdropping threads <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/ranger_cartographer.png" loading="lazy"  alt="[Image: ranger_cartographer.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Cartographer</span><br />
<span style="font-style: italic;" class="mycode_i">You possess an incredible memory and are able to quickly get a lay of the land everywhere you go, easily memorizing shortcuts and hidden routes to important places.</span><ul class="mycode_list"><li>Exploring areas within Mythris and explicitly adding to a character’s knowledge of the terrain and world <br />
</li>
<li>Exploring and finding shortcuts within the world (finding tunnels)<br />
</li>
<li>Exploring hideaways and caves <br />
</li>
<li>Threads where the character’s knowledge and expertise in traversing the land are known<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/ranger_astronomer.png" loading="lazy"  alt="[Image: ranger_astronomer.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Astronomer</span><br />
<span style="font-style: italic;" class="mycode_i">The stars have always been wondrous to you, trusting their fixture in the night sky to guide and comfort you in hard times.</span><ul class="mycode_list"><li>Threads involving the stars<br />
</li>
<li>Finding constellations<br />
</li>
<li>Storytelling about the stars to others<br />
</li>
<li>Using the sky to find your way<br />
</li>
<li>Finding solace in the stars<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/ranger_meteorologist.png" loading="lazy"  alt="[Image: ranger_meteorologist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Meteorologist</span><br />
<span style="font-style: italic;" class="mycode_i">You’ve spent many moons studying the skies, and you’re often able to predict and prepare for bad weather of almost any natural event.</span><ul class="mycode_list"><li>Threads studying the weather<br />
</li>
<li>Threads involving written theories or knowledge surrounding migration routes of animals, or how the weather affects them<br />
</li>
<li>Threads noticing changes in the clouds (the types of clouds, and what they might mean for the kind of weather that is coming)<br />
</li>
<li>Preparing for bad weather<br />
</li>
<li>Helping others prepare for bad weather<br />
</li>
</ul>
</div></div>
</span></div></div>
<br />
<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Seer</span></span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;"><img src="https://vivariumrpg.com/images/skills/seer.png" loading="lazy"  alt="[Image: seer.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Seer</span><br />
<span style="font-style: italic;" class="mycode_i">Possessing a peculiar affinity toward the spiritual and unseen, your ability to ‘sense’ things almost feels like a sixth sense.</span><ul class="mycode_list"><li>Feeling a sixth sense around you<br />
</li>
<li>Noticing shapes, figures, or ghosts <br />
</li>
<li>Having visions or prophecies <br />
</li>
<li>Preparing rituals <br />
</li>
<li>Other forms of “magic” (scrying, seances, necromancy, etc.)<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/seer_soothsayer.png" loading="lazy"  alt="[Image: seer_soothsayer.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Soothsayer</span><br />
<span style="font-style: italic;" class="mycode_i">Almost clairvoyant, you focus deeply on the art of divination and hidden meaning of certain events, possessing an eerie ability to seemingly connect their significance.</span><ul class="mycode_list"><li>Feeling a sixth sense around you<br />
</li>
<li>Noticing shapes, figures, or ghosts <br />
</li>
<li>Having visions or prophecies <br />
</li>
<li>Preparing rituals <br />
</li>
<li>Connecting dots (that may not actually exist) but you believe they have meaning<br />
</li>
<li>Other forms of “magic” (scrying, seances, necromancy, etc).<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/seer_druid.png" loading="lazy"  alt="[Image: seer_druid.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Druid</span><br />
<span style="font-style: italic;" class="mycode_i">Aligned with the earth, you feel a keen connection to the balance between nature and the wise beings who inhabit it.</span><ul class="mycode_list"><li>Threads where it is explicitly written that a character feels connected to the earth in a mystical or magical way  <br />
</li>
<li>Practicing balance with taking from the earth and giving back <br />
</li>
<li>Threads that allude to the magic of the world (other animals, prey, flowers, etc)<br />
</li>
<li>Threads where the belief of nature spirits exist and can be attuned to<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/seer_apostle.png" loading="lazy"  alt="[Image: seer_apostle.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Apostle</span><br />
<span style="font-style: italic;" class="mycode_i">Fully devoted to your beliefs, it is your mission to spread your holy (or unholy) message to as many individuals as possible.</span><ul class="mycode_list"><li>Sharing your beliefs with those around you <br />
</li>
<li>Experiencing visions or other forms of mystical phenomena associated with your beliefs <br />
</li>
<li>Sharing histories of your beliefs with others <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/seer_occultist.png" loading="lazy"  alt="[Image: seer_occultist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Occultist</span><br />
<span style="font-style: italic;" class="mycode_i">You stray toward the more sinister side of spirituality, believing your dark rituals and mysterious attraction to the profane will help guide you through the unknown.</span><ul class="mycode_list"><li>Feeling a sixth sense in the world<br />
</li>
<li>Partaking and preparing rituals (exorcisms work too)<br />
</li>
<li>Collecting bones and other odd materials <br />
</li>
<li>Collecting poisonous herbs and dead materials<br />
</li>
<li>Noticing shapes, figures, or even ghosts <br />
</li>
<li>Having visions or prophecies <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/seer_bone_reader.png" loading="lazy"  alt="[Image: seer_bone_reader.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Bone-Reader</span><br />
<span style="font-style: italic;" class="mycode_i">The bones whisper their knowledge to you through intricate arrangements and complex patterns, filling your mind with their dark secrets.</span><ul class="mycode_list"><li>Collecting bones and other dead materials <br />
</li>
<li>Scrying through bones <br />
</li>
<li>Finding patterns in the world (that might not actually exist) <br />
</li>
</ul>
</div></div>
</span></div></div>
<br />
<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Herbalist</span></span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;"><img src="https://vivariumrpg.com/images/skills/Herbalist.png" loading="lazy"  alt="[Image: Herbalist.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Herbalist</span><br />
<span style="font-style: italic;" class="mycode_i">You have a natural green thumb, possessing useful skills and knowledge regarding plants and their many applications.</span><ul class="mycode_list"><li>Collecting herbs<br />
</li>
<li>Teaching and learning about other helpful herbs<br />
</li>
<li>Planting herbs <br />
</li>
<li>Using herbs to heal others<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/herbalist_holistic.png" loading="lazy"  alt="[Image: herbalist_holistic.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Holistic</span><br />
<span style="font-style: italic;" class="mycode_i">Believing that the whole is greater than the sum of its parts, you apply your knowledge of plants to better serve the body and mind.</span><ul class="mycode_list"><li>Collecting herbs<br />
</li>
<li>Teaching and learning about other helpful herbs<br />
</li>
<li>Using herbs to heal others (with the specific intention of treating the root cause not just the wound)<br />
</li>
<li>Offering advice on healing and knowledge about herbs and the body<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/herbalist_gardener.png" loading="lazy"  alt="[Image: herbalist_gardener.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Gardener</span><br />
<span style="font-style: italic;" class="mycode_i">Harboring a special connection to nature, you have demonstrated the ability to transplant and grow plants from seeds and sprouts alike.</span><ul class="mycode_list"><li>Collecting herbs<br />
</li>
<li>Planting plants and herbs <br />
</li>
<li>Teaching others how to plant and collect herbs and plants <br />
</li>
<li>Could tend to the farm in the Ambrosia Range<br />
</li>
<li>Can plant and care for the devil’s lettuce<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/herbalist_farmer.png" loading="lazy"  alt="[Image: herbalist_farmer.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Farmer</span><br />
<span style="font-style: italic;" class="mycode_i">You lean towards tending to larger fields that bear fruit and vegetables, having a keen eye that is easily able to tell when crops are ripe and ready for harvest.</span><ul class="mycode_list"><li>Harvesting fruits or vegetables <br />
</li>
<li>Tending to the farm in Ambrosia Range (or the shack in Verdigris Row)<br />
</li>
<li>Sharing knowledge about crops and how to care, tend, and harvest<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/herbalist_toxicologist.png" loading="lazy"  alt="[Image: herbalist_toxicologist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Toxicologist</span><br />
<span style="font-style: italic;" class="mycode_i">Herbs for medicinal purposes are all well and good - but you, however, specialize in the dark side of botany, crafting poisons and toxins for your own nefarious purposes.</span><ul class="mycode_list"><li>Collecting poisonous herbs <br />
</li>
<li>Learning and teaching about toxic herbs and plants<br />
</li>
<li>Using your toxicology knowledge to poison or harm others<br />
</li>
</ul>
 <br />
<br />
<img src="https://vivariumrpg.com/images/skills/herbalist_florist.png" loading="lazy"  alt="[Image: herbalist_florist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Florist</span><br />
<span style="font-style: italic;" class="mycode_i">While you may be able to identify plants and their level of safety, your job is more centralized around arranging colorful assortments and making pretty things.</span><ul class="mycode_list"><li>Collecting pretty flowers<br />
</li>
<li>Gifting flowers and pretty bouquets to others<br />
</li>
<li>Arranging floral gifts for others for special occasions and events<br />
</li>
<li>Decorating dens and other social places with flowers <br />
</li>
</ul>
</div></div>
</span></div></div>
<br />
<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Orator </span>- These threads <span style="font-weight: bold;" class="mycode_b">must</span> have speech to count</span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;"><img src="https://vivariumrpg.com/images/skills/Orator.png" loading="lazy"  alt="[Image: Orator.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Orator</span><br />
<span style="font-style: italic;" class="mycode_i">Having a way with words, you're adept in the art of communication and expressing your thoughts and ideas in a way others can easily follow.</span><ul class="mycode_list"><li>Threads where the character is speaking about something they're passionate about<br />
</li>
<li>Threads where the character is communicating their thoughts in a clear manner surrounding larger, important topics <br />
</li>
<li>Threads where the character is giving information, directing or strategizing with others <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/orator_mediator.png" loading="lazy"  alt="[Image: orator_mediator.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Mediator</span><br />
<span style="font-style: italic;" class="mycode_i">Your insight is invaluable when it comes to mediating large conflicts, often sought out to seek a better outcome for all involved.</span><ul class="mycode_list"><li>Threads where the character is actively mediating a conflict<br />
</li>
<li>Threads where the character is offering insight in the form of advice, metaphors, or different perspectives <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/orator_Counselor.png" loading="lazy"  alt="[Image: orator_Counselor.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Counselor</span><br />
<span style="font-style: italic;" class="mycode_i">Empathetic and gentle, you’re a natural listener and often give helpful advice to those in need of a friend.</span><ul class="mycode_list"><li>Threads where the character is offering advice, reflection or empathetic advice to another<br />
</li>
<li>Threads where the character is shown to be listening, while also offering their own thoughts <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/orator_blabbermouth.png" loading="lazy"  alt="[Image: orator_blabbermouth.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Blabbermouth</span><br />
<span style="font-style: italic;" class="mycode_i">Excitable and chatty, what was once a gift for speech has turned into a ceaseless fountain of words.</span><ul class="mycode_list"><li>Threads where the character speaks too much (to the dismay of others)<br />
</li>
<li>Threads where the character speaks so quickly that they may stumble, stutter or fumble their words<br />
</li>
<li>Threads where a character tries to say one thing but ends up accidentally saying something different<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/orator_Diplomat.png" loading="lazy"  alt="[Image: orator_Diplomat.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Diplomat</span><br />
<span style="font-style: italic;" class="mycode_i">Level-headed, calculated, and clever, you are frequently appointed to speak regarding official business.</span><ul class="mycode_list"><li>Threads where a character is shown to be leading a group of characters through speech<br />
</li>
<li>Threads where a character is making decisions for a larger group of individuals<br />
</li>
<li>Threads where a character is sharing verbal plans, thoughts, ideas, and strategies <br />
</li>
<li>Threads where a character is speaking on diplomatic missions (between two packs, individuals, etc).<br />
</li>
</ul>
 <br />
<br />
<img src="https://vivariumrpg.com/images/skills/orator_leader.png" loading="lazy"  alt="[Image: orator_leader.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Leader</span><br />
<span style="font-style: italic;" class="mycode_i">You have a natural confidence that has placed you in a position of power; you’re able to inspire and lead others with efficiency and orderliness.</span><ul class="mycode_list"><li>Threads where the character is actively participating in leader-like tasks and speeches<br />
</li>
<li>Threads where the character is speaking to a crowd and inciting action, hope, and courage (or just inspiring something)<br />
</li>
<li>Threads where a character is speaking to a group of individuals and sharing some form of a game plan or giving jobs to others<br />
</li>
</ul>
</div></div>
</span></div></div>
<br />
<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Miscellaneous</span></span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;"><img src="https://vivariumrpg.com/images/skills/misc_trickster.png" loading="lazy"  alt="[Image: misc_trickster.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Trickster</span> <br />
<span style="font-style: italic;" class="mycode_i">Whether it’s for the thrill of the game itself or steeped in malicious intent, you delight in manipulating and deceiving others.</span><ul class="mycode_list"><li>Threads that allude to the intention of deceit/manipulation<br />
</li>
<li>Threads that speak of the joy a character feels at misleading or manipulating others <br />
</li>
<li>Threads partaking in games (that is only fun for one person)<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/misc_curator.png" loading="lazy"  alt="[Image: misc_curator.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Curator</span><br />
<span style="font-style: italic;" class="mycode_i">Is it a hoard, or a curated collection of fine goods? Whatever you like to call it, you have a penchant for ‘acquiring’ things en masse.</span><ul class="mycode_list"><li>Collecting, hoarding, and more collecting<br />
</li>
<li>Gems, bones, pelts, rocks, feathers, anything the heart wishes; have a thread that alludes or mentions the collection<br />
</li>
<li>Threads of the character searching to add to their collection<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/misc_vagabond.png" loading="lazy"  alt="[Image: misc_vagabond.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Vagabond</span><br />
<span style="font-style: italic;" class="mycode_i">Your drifter’s heart never allows you to settle in one place for too long, choosing instead the freedom and lifestyle of a wandering nomad.</span><ul class="mycode_list"><li>Various threads in different locations<br />
</li>
<li>Mentions of wandering and never feeling like you can settle in one place for too long <br />
</li>
<li>Conversations with others about how you like to travel and drift <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/misc_entertainer.png" loading="lazy"  alt="[Image: misc_entertainer.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Entertainer</span><br />
<span style="font-style: italic;" class="mycode_i">Often seen as a source of sunshine on dark days, your ability to dance, jest and cavort your way into a better mood for all is unparalleled.</span><ul class="mycode_list"><li>Any sort of entertainment threads; storytelling, singing, dancing, making someone laugh, etc<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/misc_gravedigger.png" loading="lazy"  alt="[Image: misc_gravedigger.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Gravedigger</span><br />
<span style="font-style: italic;" class="mycode_i">Whether you like to assist with formal burial rites or simply enjoy digging up the dead, you're known to be something of a small-hours savant.</span><ul class="mycode_list"><li>Helping lead funerals<br />
</li>
<li>Grave robbing threads<br />
</li>
<li>Digging up the dead (for the bones, perhaps?)<br />
</li>
<li></li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/misc_escort.png" loading="lazy"  alt="[Image: misc_escort.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Escort</span><br />
<span style="font-style: italic;" class="mycode_i">Sensual and persuasive, you're known for your romantic wiles - and your ability to get exactly what you want.</span><ul class="mycode_list"><li>Smexy threads<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/ghost.png" loading="lazy"  alt="[Image: ghost.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Ghost</span><br />
<span style="font-style: italic;" class="mycode_i">Silent and unseen, you have a knack for slinking around undetected.</span><ul class="mycode_list"><li>Threads where your character is hiding, stalking or using the environment to conceal your scent and appearance from others<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/storyteller.png" loading="lazy"  alt="[Image: storyteller.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Storyteller</span><br />
<span style="font-style: italic;" class="mycode_i">Weaving stories of fiction and fact, you captivate your audiences with your flair in the art of tale-telling.</span><ul class="mycode_list"><li>Similar to an entertainer: threads that involve your character weaving stories and sharing tales (must have speech)<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/heartbreaker.png" loading="lazy"  alt="[Image: heartbreaker.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Heartbreaker</span><br />
<span style="font-style: italic;" class="mycode_i">Your seemingly effortless charm has carved out a path of sorrowful tears and broken hearts in its wake - but you don’t really seem to care, do you?</span><ul class="mycode_list"><li>Threads involving heartache that your character has inflicted <br />
</li>
<li>Threads involving your character feeling jealousy over another, and using it to cause pain <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/heartbroken.png" loading="lazy"  alt="[Image: heartbroken.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Heartbroken</span><br />
<span style="font-style: italic;" class="mycode_i">Your hopeless romanticism has left you hurt more times than you can count; nevertheless, you face each day with the hope that maybe, this time, things will work out. Right?</span><ul class="mycode_list"><li>Threads where your character feels heartbroken<br />
</li>
<li>Hopeless romanticism thoughts and feelings can count as well<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Archeologist.png" loading="lazy"  alt="[Image: Archeologist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Archeologist</span><br />
<span style="font-style: italic;" class="mycode_i">Passionate about history and where we came from, you love digging in the dirt for artifacts from the past.</span><ul class="mycode_list"><li>Threads where your character digs up bones or finds various (small) artifacts<br />
</li>
<li>Learning or sharing history from/with others<br />
</li>
<li>Threads that question the philosophical nature of life and try to answer the big question: Where did we come from<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Flowerchild.png" loading="lazy"  alt="[Image: Flowerchild.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Flowerchild</span><br />
<span style="font-style: italic;" class="mycode_i">Elevated - ahem, medicated - experiences define your lifestyle. Who can blame you?</span><ul class="mycode_list"><li>Threads where your character is high <br />
</li>
<li>Threads where your character is tending to the plant; growing, planting, and or caring for it<br />
</li>
<li>Threads talking about your character self-medicating or sharing with others that they self-medicate with the plant<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Klutz.png" loading="lazy"  alt="[Image: Klutz.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Klutz</span><br />
<span style="font-style: italic;" class="mycode_i">Against all odds, somehow, you're still here.</span><ul class="mycode_list"><li>Threads where your character is clumsy<br />
</li>
<li>Threads where your character keeps getting hurt (broken bone, scraped knee, various random wounds)<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Bulldozer.png" loading="lazy"  alt="[Image: Bulldozer.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Bulldozer</span><br />
<span style="font-style: italic;" class="mycode_i">Immovable object? Meet the unstoppable force. Good luck to anyone who stands in your way.</span><ul class="mycode_list"><li>Threads where your character remains as stubborn as a mule<br />
</li>
<li>Threads where your character bullets into a scene (like a wrecking ball) <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Freak.png" loading="lazy"  alt="[Image: Freak.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Freak</span><br />
<span style="font-style: italic;" class="mycode_i">We all know why you got this.</span><ul class="mycode_list"><li>Off-putting appearances, behavior, speech or thinking <br />
</li>
<li>Off-putting interactions with others <br />
</li>
<li>This can range from sniffing them too much, drooling with a faraway stare, collecting odd trinkets that you cackle like a madman over, etc.<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Stylist.png" loading="lazy"  alt="[Image: Stylist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Stylist</span><br />
<span style="font-style: italic;" class="mycode_i">You like pretty things, and as a result, you definitely know how to make everyone look good.</span><ul class="mycode_list"><li>Threads where your character styles someone else<br />
</li>
<li>Threads where your character uses berries or other forms of alternative paint <br />
</li>
<li>Threads where your character comments on someone’s appearance and tries to give them advice on how to “look better”<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Brewmaster.png" loading="lazy"  alt="[Image: Brewmaster.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Brewmaster</span><br />
<span style="font-style: italic;" class="mycode_i">You’re not an alcoholic. It’s just a hobby, and you can quit -anytime- you want.</span><ul class="mycode_list"><li>Threads where your character is drunk<br />
</li>
<li>Threads of your character searching for fermented berries<br />
</li>
<li>Threads where your character denies or agrees that you may have a problem<br />
</li>
<li>Threads of your character preparing for parties, but specifically bringing in the booze<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Masochist.png" loading="lazy"  alt="[Image: Masochist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Masochist</span><br />
<span style="font-style: italic;" class="mycode_i">Whether intentional or not, you frequently seem to find yourself in compromising situations; but you don’t really like it… oh, wait, yes you do.</span><ul class="mycode_list"><li>Threads where your character is getting hurt, but you’re into it<br />
</li>
<li>Threads where your character is begging to be treated poorly<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Sadist.png" loading="lazy"  alt="[Image: Sadist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Sadist</span><br />
<span style="font-style: italic;" class="mycode_i">Pain is synonymous with pleasure - at least as far as inflicting it goes. You have a penchant for sadistic tendencies and revel in violence.</span><ul class="mycode_list"><li>Threads where your character is searching for others to hurt <br />
</li>
<li>Threads where your character is enjoying the taste of violence <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Chef.png" loading="lazy"  alt="[Image: Chef.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Chef</span><br />
<span style="font-style: italic;" class="mycode_i">IT’S FUCKIN RAAAWWWWWWW — eating bland, simple food is your greatest enemy, add in some spice!</span><ul class="mycode_list"><li>Threads where your character is mixing flavors (berries and herbs, fish and herbs, etc)<br />
</li>
<li>Threads where your character is planning a dinner party or a meal for another<br />
</li>
<li>(Rare) Threads where your character is cooking a meal <br />
</li>
<li>Threads of your character searching for the perfect ingredients <br />
</li>
</ul>
</div></div>
</span></div></div>]]></description>
			<content:encoded><![CDATA[<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Skill Cheat Sheet</span></span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;">
This list is <span style="font-weight: bold;" class="mycode_b">NOT</span> exhaustive! However, it may give you a quick idea of the type of criteria needed to achieve each skill! </span></div></div></div></div>
<br />
<br />
<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Hunter</span></span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;"><img src="https://vivariumrpg.com/images/skills/hunter.png" loading="lazy"  alt="[Image: hunter.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Hunter</span><br />
<span style="font-style: italic;" class="mycode_i">Hunting is as natural to you as breathing the air; those within your circle rarely suffer empty stomachs.</span><ul class="mycode_list"><li>Actively hunting prey <br />
</li>
<li>Teaching others how to hunt<br />
</li>
<li>Can allude to a recent off-screen hunt<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/hunter_big_game.png" loading="lazy"  alt="[Image: hunter_big_game.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Big Game Hunter</span><br />
<span style="font-style: italic;" class="mycode_i">Strong and capable, you excel when it comes to taking down large beasts in the hunt.</span><ul class="mycode_list"><li>Actively hunting large beasts <br />
</li>
<li>Teaching others how to hunt large beasts  <br />
</li>
<li>Practicing skills like running, herding, and other creative means to outsmart or catch big game animals <span style="text-decoration: underline;" class="mycode_u">(must mention the purpose of training for big game hunts) </span><br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/hunter_small_game.png" loading="lazy"  alt="[Image: hunter_small_game.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Small Game Hunter</span><br />
<span style="font-style: italic;" class="mycode_i">Fast and smart, you’ve shown yourself clever enough to be able to keep up with even the most agile of prey.</span><ul class="mycode_list"><li>Actively hunting small prey animals <br />
</li>
<li>Teaching others how to hunt small beasts <br />
</li>
<li>Practicing skills like running, weaving, and other creative means to outsmart or catch small prey animals <span style="text-decoration: underline;" class="mycode_u">(must mention the purpose of training for small game hunts) </span><br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/hunter_fowler.png" loading="lazy"  alt="[Image: hunter_fowler.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Fowler</span><br />
<span style="font-style: italic;" class="mycode_i">It takes a certain kind of nimbleness to be able to catch these feathery creatures, and you’ve grown crafty in their pursuit.</span><ul class="mycode_list"><li>actively hunting fowls<br />
</li>
<li>teaching others how to hunt fowls <br />
</li>
<li>can allude to an offscreen hunt of fowls <br />
</li>
<li>Practicing skills associated with the creative means of outsmarting fowls <span style="text-decoration: underline;" class="mycode_u">(must mention the purpose of catching fowls)</span></li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/hunter_angler.png" loading="lazy"  alt="[Image: hunter_angler.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Angler</span><br />
<span style="font-style: italic;" class="mycode_i">You don’t mind getting wet, especially when it comes to bringing home dinner - you specialize in catching this slippery prey.</span><ul class="mycode_list"><li>Actively hunting fish<br />
</li>
<li>Teaching others how to hunt fish <br />
</li>
<li>Can allude to an offscreen hunt of fish <br />
</li>
<li>Practicing skills associated with the creative means of outsmarting fish <span style="text-decoration: underline;" class="mycode_u">(must mention the purpose of catching fish)</span></li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/hunter_gatherer.png" loading="lazy"  alt="[Image: hunter_gatherer.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Gatherer</span><br />
<span style="font-style: italic;" class="mycode_i">Finding yourself more drawn toward edible vegetation, you’ve a keen eye for collecting all varieties of nuts and berries.</span><ul class="mycode_list"><li>Actively gathering nuts and berries<br />
</li>
<li>Teaching others how to find berries and nuts<br />
</li>
<li>Can allude to an offscreen search of gathering<br />
</li>
</ul>
</div></div>
</span></div></div>
<br />
<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Warrior</span></span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;"><img src="https://vivariumrpg.com/images/skills/warrior.png" loading="lazy"  alt="[Image: warrior.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Warrior</span><br />
<span style="font-style: italic;" class="mycode_i">Skilled in the art of physical confrontation, you know how to hit hard and fast.</span><ul class="mycode_list"><li>Actively fighting or sparring with others<br />
</li>
<li>Teaching or learning how to spar and fight<br />
</li>
<li>Written intimidation tactics that show physical contact<br />
</li>
<li>Off-screen mention of training/sparring<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/warrior_guardian.png" loading="lazy"  alt="[Image: warrior_guardian.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Guardian</span><br />
<span style="font-style: italic;" class="mycode_i">You not only know how to defend yourself, but your expertise extends readily to others within your circle.</span><ul class="mycode_list"><li>Actively fighting or sparring with others<br />
</li>
<li>Teaching or learning how to spar and fight better<br />
</li>
<li>Off-screen mention of training/sparring<br />
</li>
<li>Defending against enemies, predators, and other characters <br />
</li>
<li>Actively protecting others and/or off-screen mention of physically defending another character<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/warrior_berserker.png" loading="lazy"  alt="[Image: warrior_berserker.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Berserker</span><br />
<span style="font-style: italic;" class="mycode_i">Able to dish out wanton violence when necessary, you relish the adrenaline rush from a good fight.</span><ul class="mycode_list"><li>Actively fighting or sparring with others<br />
</li>
<li>Teaching or learning how to spar and fight better<br />
</li>
<li>Off-screen mention of training/sparring<br />
</li>
<li>Can get into a violent hunt with a predator and fight them<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/warrior_warlord.png" loading="lazy"  alt="[Image: warrior_warlord.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Warlord</span><br />
<span style="font-style: italic;" class="mycode_i">Charismatic and non-ideological, your extensive knowledge in the ways of war easily fragment your opponents.</span><ul class="mycode_list"><li>Training or showing others how to fight based on your knowledge <br />
</li>
<li>Offering strategy advice based on your understanding of war and spars <br />
</li>
<li>Fighting/sparring with others <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/warrior_strategist.png" loading="lazy"  alt="[Image: warrior_strategist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Strategist</span><br />
<span style="font-style: italic;" class="mycode_i">Your mind works keenly in and off the battlefield creating plans of action; you have honed your skills to even include others.</span><ul class="mycode_list"><li>Training or showing others how to fight based on your knowledge <br />
</li>
<li>Offering strategic advice to others<br />
</li>
<li>Fighting/sparring with others <br />
</li>
<li>Giving leadership commands in relation to war, fighting, and cunning strategies <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/warrior_hitman.png" loading="lazy"  alt="[Image: warrior_hitman.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Hitman</span><br />
<span style="font-style: italic;" class="mycode_i">When a job needs to be done, everyone knows who to go to - as you possess a very particular set of skills.</span><ul class="mycode_list"><li>Actively hunting down one specific person/thing<br />
</li>
<li>Training/spars with mention of what those skills will be used for<br />
</li>
<li>Fighting others <br />
</li>
<li>Threads that allude to the character being a specific person with specific talents<br />
</li>
</ul>
</div></div>
</span></div></div>
<br />
<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Healer</span></span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;"><img src="https://vivariumrpg.com/images/skills/healer.png" loading="lazy"  alt="[Image: healer.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Healer</span><br />
<span style="font-style: italic;" class="mycode_i">Capable and level-headed under pressure, you have a seemingly natural ability to care for the sick and injured.</span><ul class="mycode_list"><li>Actively healing others <br />
</li>
<li>Teaching others how to heal<br />
</li>
<li>Can mention off-screen moments where the character has healed others<br />
</li>
<li>Can gain the skill by searching for herbs to heal others <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/healer_doctor.png" loading="lazy"  alt="[Image: healer_doctor.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Doctor</span><br />
<span style="font-style: italic;" class="mycode_i">Quick to effectively diagnose a variety of ailments and injuries, many depend on you for your expertise and knowledge.</span><ul class="mycode_list"><li>Actively healing others <br />
</li>
<li>Teaching others how to heal<br />
</li>
<li>Can mention off-screen moments where the character has healed/is healing others<br />
</li>
<li>Threads alluding to or mentioning diagnostic criteria and hypotheses of what is wrong with another (injury or ailment)<br />
</li>
<li>Threads mentioning type of herbs that might help others<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/healer_sawbones.png" loading="lazy"  alt="[Image: healer_sawbones.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Sawbones</span><br />
<span style="font-style: italic;" class="mycode_i">Medicine isn’t always beautiful - you specialize in the more visceral side of treatment, including setting bones and tending to open wounds.</span><ul class="mycode_list"><li>Actively healing others <br />
</li>
<li>Teaching others how to heal<br />
</li>
<li>Can mention off-screen moments where the character has healed others<br />
</li>
<li>Setting broken bones or healing open wounds<br />
</li>
<li>Amputation threads <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/healer_midwife.png" loading="lazy"  alt="[Image: healer_midwife.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Midwife</span><br />
<span style="font-style: italic;" class="mycode_i">Gifted in the ways of birthing and motherhood, you’re everyone’s go-to for parental advice and raising infants.</span><ul class="mycode_list"><li>Actively assisting others in their birth<br />
</li>
<li>Collecting herbs for prenatal, birth, and postnatal care<br />
</li>
<li>Helping others with post-partum depression and ailments following birth and motherhood <br />
</li>
<li>Offering advice on gestation, child rearing, and parental advice<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/healer_shaman.png" loading="lazy"  alt="[Image: healer_shaman.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Shaman</span><br />
<span style="font-style: italic;" class="mycode_i">Trusting your own rituals and rites passed down through generations, medicine for you is a more mystic affair.</span><ul class="mycode_list"><li>Actively healing others<br />
</li>
<li>Engaging in rituals and other alternative means of healing <br />
</li>
<li>Threads that combine seer-like ideologies with the purpose of healing<br />
</li>
<li>Collecting herbs that are required for alternative means of healing<br />
</li>
<li>Meditation, energy healing, and other forms of alternative medicine <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/healer_quack_medic.png" loading="lazy"  alt="[Image: healer_quack_medic.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Quack Medic</span><br />
<span style="font-style: italic;" class="mycode_i">You claim to be good at medicine - but you’re really just making this up as you go along, aren’t you?</span><ul class="mycode_list"><li>Trying to heal others, may have some basic knowledge of healing properties, but characters may doubt their skills<br />
</li>
<li>Alternative medicine rituals that go wrong<br />
</li>
<li>Collecting herbs<br />
</li>
<li>Offering snake oil solutions <br />
</li>
</ul>
</div></div>
</span></div></div>
<br />
<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Ranger</span></span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;"><img src="https://vivariumrpg.com/images/skills/ranger.png" loading="lazy"  alt="[Image: ranger.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Ranger</span><br />
<span style="font-style: italic;" class="mycode_i">Smart, physically adept, and keen to your surroundings, you feel drawn to protect and watch over the environment.</span><ul class="mycode_list"><li>Exploring areas with the written attention of being watchful for predators, escape routes, safety plans, etc.<br />
</li>
<li>Threads that allude to understanding the terrain of an area (ie. where north is, moss on trees, where water might be found)<br />
</li>
<li>Defending against predators <br />
</li>
<li>Defending pack borders (or a character’s home)<br />
</li>
<li>Watching over others (written intention made of protecting them from other figures, elements, and the environment)<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/ranger_messenger.png" loading="lazy"  alt="[Image: ranger_messenger.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Messenger</span><br />
<span style="font-style: italic;" class="mycode_i">Only the sharpest minds and quickest feet are able to deliver important messages between individuals in a timely manner.</span><ul class="mycode_list"><li>Courier Threads<br />
</li>
<li>Threads describing a character's characteristic of being a messenger, showcasing their ability to travel far but quickly</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/ranger_scout.png" loading="lazy"  alt="[Image: ranger_scout.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Scout</span><br />
<span style="font-style: italic;" class="mycode_i">Trusted and skilled when it comes to surveying nearby territories for potential danger, you’re used to putting yourself at risk for the sake of intel.</span><ul class="mycode_list"><li>Actively scoping out other territories or packs and gaining intel <br />
</li>
<li>Threads where the character may get caught while trying to gain information for others<br />
</li>
<li>Eavesdropping threads <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/ranger_cartographer.png" loading="lazy"  alt="[Image: ranger_cartographer.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Cartographer</span><br />
<span style="font-style: italic;" class="mycode_i">You possess an incredible memory and are able to quickly get a lay of the land everywhere you go, easily memorizing shortcuts and hidden routes to important places.</span><ul class="mycode_list"><li>Exploring areas within Mythris and explicitly adding to a character’s knowledge of the terrain and world <br />
</li>
<li>Exploring and finding shortcuts within the world (finding tunnels)<br />
</li>
<li>Exploring hideaways and caves <br />
</li>
<li>Threads where the character’s knowledge and expertise in traversing the land are known<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/ranger_astronomer.png" loading="lazy"  alt="[Image: ranger_astronomer.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Astronomer</span><br />
<span style="font-style: italic;" class="mycode_i">The stars have always been wondrous to you, trusting their fixture in the night sky to guide and comfort you in hard times.</span><ul class="mycode_list"><li>Threads involving the stars<br />
</li>
<li>Finding constellations<br />
</li>
<li>Storytelling about the stars to others<br />
</li>
<li>Using the sky to find your way<br />
</li>
<li>Finding solace in the stars<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/ranger_meteorologist.png" loading="lazy"  alt="[Image: ranger_meteorologist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Meteorologist</span><br />
<span style="font-style: italic;" class="mycode_i">You’ve spent many moons studying the skies, and you’re often able to predict and prepare for bad weather of almost any natural event.</span><ul class="mycode_list"><li>Threads studying the weather<br />
</li>
<li>Threads involving written theories or knowledge surrounding migration routes of animals, or how the weather affects them<br />
</li>
<li>Threads noticing changes in the clouds (the types of clouds, and what they might mean for the kind of weather that is coming)<br />
</li>
<li>Preparing for bad weather<br />
</li>
<li>Helping others prepare for bad weather<br />
</li>
</ul>
</div></div>
</span></div></div>
<br />
<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Seer</span></span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;"><img src="https://vivariumrpg.com/images/skills/seer.png" loading="lazy"  alt="[Image: seer.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Seer</span><br />
<span style="font-style: italic;" class="mycode_i">Possessing a peculiar affinity toward the spiritual and unseen, your ability to ‘sense’ things almost feels like a sixth sense.</span><ul class="mycode_list"><li>Feeling a sixth sense around you<br />
</li>
<li>Noticing shapes, figures, or ghosts <br />
</li>
<li>Having visions or prophecies <br />
</li>
<li>Preparing rituals <br />
</li>
<li>Other forms of “magic” (scrying, seances, necromancy, etc.)<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/seer_soothsayer.png" loading="lazy"  alt="[Image: seer_soothsayer.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Soothsayer</span><br />
<span style="font-style: italic;" class="mycode_i">Almost clairvoyant, you focus deeply on the art of divination and hidden meaning of certain events, possessing an eerie ability to seemingly connect their significance.</span><ul class="mycode_list"><li>Feeling a sixth sense around you<br />
</li>
<li>Noticing shapes, figures, or ghosts <br />
</li>
<li>Having visions or prophecies <br />
</li>
<li>Preparing rituals <br />
</li>
<li>Connecting dots (that may not actually exist) but you believe they have meaning<br />
</li>
<li>Other forms of “magic” (scrying, seances, necromancy, etc).<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/seer_druid.png" loading="lazy"  alt="[Image: seer_druid.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Druid</span><br />
<span style="font-style: italic;" class="mycode_i">Aligned with the earth, you feel a keen connection to the balance between nature and the wise beings who inhabit it.</span><ul class="mycode_list"><li>Threads where it is explicitly written that a character feels connected to the earth in a mystical or magical way  <br />
</li>
<li>Practicing balance with taking from the earth and giving back <br />
</li>
<li>Threads that allude to the magic of the world (other animals, prey, flowers, etc)<br />
</li>
<li>Threads where the belief of nature spirits exist and can be attuned to<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/seer_apostle.png" loading="lazy"  alt="[Image: seer_apostle.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Apostle</span><br />
<span style="font-style: italic;" class="mycode_i">Fully devoted to your beliefs, it is your mission to spread your holy (or unholy) message to as many individuals as possible.</span><ul class="mycode_list"><li>Sharing your beliefs with those around you <br />
</li>
<li>Experiencing visions or other forms of mystical phenomena associated with your beliefs <br />
</li>
<li>Sharing histories of your beliefs with others <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/seer_occultist.png" loading="lazy"  alt="[Image: seer_occultist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Occultist</span><br />
<span style="font-style: italic;" class="mycode_i">You stray toward the more sinister side of spirituality, believing your dark rituals and mysterious attraction to the profane will help guide you through the unknown.</span><ul class="mycode_list"><li>Feeling a sixth sense in the world<br />
</li>
<li>Partaking and preparing rituals (exorcisms work too)<br />
</li>
<li>Collecting bones and other odd materials <br />
</li>
<li>Collecting poisonous herbs and dead materials<br />
</li>
<li>Noticing shapes, figures, or even ghosts <br />
</li>
<li>Having visions or prophecies <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/seer_bone_reader.png" loading="lazy"  alt="[Image: seer_bone_reader.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Bone-Reader</span><br />
<span style="font-style: italic;" class="mycode_i">The bones whisper their knowledge to you through intricate arrangements and complex patterns, filling your mind with their dark secrets.</span><ul class="mycode_list"><li>Collecting bones and other dead materials <br />
</li>
<li>Scrying through bones <br />
</li>
<li>Finding patterns in the world (that might not actually exist) <br />
</li>
</ul>
</div></div>
</span></div></div>
<br />
<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Herbalist</span></span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;"><img src="https://vivariumrpg.com/images/skills/Herbalist.png" loading="lazy"  alt="[Image: Herbalist.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Herbalist</span><br />
<span style="font-style: italic;" class="mycode_i">You have a natural green thumb, possessing useful skills and knowledge regarding plants and their many applications.</span><ul class="mycode_list"><li>Collecting herbs<br />
</li>
<li>Teaching and learning about other helpful herbs<br />
</li>
<li>Planting herbs <br />
</li>
<li>Using herbs to heal others<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/herbalist_holistic.png" loading="lazy"  alt="[Image: herbalist_holistic.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Holistic</span><br />
<span style="font-style: italic;" class="mycode_i">Believing that the whole is greater than the sum of its parts, you apply your knowledge of plants to better serve the body and mind.</span><ul class="mycode_list"><li>Collecting herbs<br />
</li>
<li>Teaching and learning about other helpful herbs<br />
</li>
<li>Using herbs to heal others (with the specific intention of treating the root cause not just the wound)<br />
</li>
<li>Offering advice on healing and knowledge about herbs and the body<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/herbalist_gardener.png" loading="lazy"  alt="[Image: herbalist_gardener.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Gardener</span><br />
<span style="font-style: italic;" class="mycode_i">Harboring a special connection to nature, you have demonstrated the ability to transplant and grow plants from seeds and sprouts alike.</span><ul class="mycode_list"><li>Collecting herbs<br />
</li>
<li>Planting plants and herbs <br />
</li>
<li>Teaching others how to plant and collect herbs and plants <br />
</li>
<li>Could tend to the farm in the Ambrosia Range<br />
</li>
<li>Can plant and care for the devil’s lettuce<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/herbalist_farmer.png" loading="lazy"  alt="[Image: herbalist_farmer.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Farmer</span><br />
<span style="font-style: italic;" class="mycode_i">You lean towards tending to larger fields that bear fruit and vegetables, having a keen eye that is easily able to tell when crops are ripe and ready for harvest.</span><ul class="mycode_list"><li>Harvesting fruits or vegetables <br />
</li>
<li>Tending to the farm in Ambrosia Range (or the shack in Verdigris Row)<br />
</li>
<li>Sharing knowledge about crops and how to care, tend, and harvest<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/herbalist_toxicologist.png" loading="lazy"  alt="[Image: herbalist_toxicologist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Toxicologist</span><br />
<span style="font-style: italic;" class="mycode_i">Herbs for medicinal purposes are all well and good - but you, however, specialize in the dark side of botany, crafting poisons and toxins for your own nefarious purposes.</span><ul class="mycode_list"><li>Collecting poisonous herbs <br />
</li>
<li>Learning and teaching about toxic herbs and plants<br />
</li>
<li>Using your toxicology knowledge to poison or harm others<br />
</li>
</ul>
 <br />
<br />
<img src="https://vivariumrpg.com/images/skills/herbalist_florist.png" loading="lazy"  alt="[Image: herbalist_florist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Florist</span><br />
<span style="font-style: italic;" class="mycode_i">While you may be able to identify plants and their level of safety, your job is more centralized around arranging colorful assortments and making pretty things.</span><ul class="mycode_list"><li>Collecting pretty flowers<br />
</li>
<li>Gifting flowers and pretty bouquets to others<br />
</li>
<li>Arranging floral gifts for others for special occasions and events<br />
</li>
<li>Decorating dens and other social places with flowers <br />
</li>
</ul>
</div></div>
</span></div></div>
<br />
<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Orator </span>- These threads <span style="font-weight: bold;" class="mycode_b">must</span> have speech to count</span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;"><img src="https://vivariumrpg.com/images/skills/Orator.png" loading="lazy"  alt="[Image: Orator.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Orator</span><br />
<span style="font-style: italic;" class="mycode_i">Having a way with words, you're adept in the art of communication and expressing your thoughts and ideas in a way others can easily follow.</span><ul class="mycode_list"><li>Threads where the character is speaking about something they're passionate about<br />
</li>
<li>Threads where the character is communicating their thoughts in a clear manner surrounding larger, important topics <br />
</li>
<li>Threads where the character is giving information, directing or strategizing with others <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/orator_mediator.png" loading="lazy"  alt="[Image: orator_mediator.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Mediator</span><br />
<span style="font-style: italic;" class="mycode_i">Your insight is invaluable when it comes to mediating large conflicts, often sought out to seek a better outcome for all involved.</span><ul class="mycode_list"><li>Threads where the character is actively mediating a conflict<br />
</li>
<li>Threads where the character is offering insight in the form of advice, metaphors, or different perspectives <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/orator_Counselor.png" loading="lazy"  alt="[Image: orator_Counselor.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Counselor</span><br />
<span style="font-style: italic;" class="mycode_i">Empathetic and gentle, you’re a natural listener and often give helpful advice to those in need of a friend.</span><ul class="mycode_list"><li>Threads where the character is offering advice, reflection or empathetic advice to another<br />
</li>
<li>Threads where the character is shown to be listening, while also offering their own thoughts <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/orator_blabbermouth.png" loading="lazy"  alt="[Image: orator_blabbermouth.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Blabbermouth</span><br />
<span style="font-style: italic;" class="mycode_i">Excitable and chatty, what was once a gift for speech has turned into a ceaseless fountain of words.</span><ul class="mycode_list"><li>Threads where the character speaks too much (to the dismay of others)<br />
</li>
<li>Threads where the character speaks so quickly that they may stumble, stutter or fumble their words<br />
</li>
<li>Threads where a character tries to say one thing but ends up accidentally saying something different<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/orator_Diplomat.png" loading="lazy"  alt="[Image: orator_Diplomat.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Diplomat</span><br />
<span style="font-style: italic;" class="mycode_i">Level-headed, calculated, and clever, you are frequently appointed to speak regarding official business.</span><ul class="mycode_list"><li>Threads where a character is shown to be leading a group of characters through speech<br />
</li>
<li>Threads where a character is making decisions for a larger group of individuals<br />
</li>
<li>Threads where a character is sharing verbal plans, thoughts, ideas, and strategies <br />
</li>
<li>Threads where a character is speaking on diplomatic missions (between two packs, individuals, etc).<br />
</li>
</ul>
 <br />
<br />
<img src="https://vivariumrpg.com/images/skills/orator_leader.png" loading="lazy"  alt="[Image: orator_leader.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Leader</span><br />
<span style="font-style: italic;" class="mycode_i">You have a natural confidence that has placed you in a position of power; you’re able to inspire and lead others with efficiency and orderliness.</span><ul class="mycode_list"><li>Threads where the character is actively participating in leader-like tasks and speeches<br />
</li>
<li>Threads where the character is speaking to a crowd and inciting action, hope, and courage (or just inspiring something)<br />
</li>
<li>Threads where a character is speaking to a group of individuals and sharing some form of a game plan or giving jobs to others<br />
</li>
</ul>
</div></div>
</span></div></div>
<br />
<div class="h-100 card border my-2"><div class="card-body"><span style="font-family: quicksand;" class="mycode_font"><div class="card border my-2"><div class="card-header"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: medium;" class="mycode_size">Miscellaneous</span></span></span></div><div class="card-body" style="max-height:300px; overflow-y: auto;"><img src="https://vivariumrpg.com/images/skills/misc_trickster.png" loading="lazy"  alt="[Image: misc_trickster.png]" class="mycode_img" /><span style="font-weight: bold;" class="mycode_b">Trickster</span> <br />
<span style="font-style: italic;" class="mycode_i">Whether it’s for the thrill of the game itself or steeped in malicious intent, you delight in manipulating and deceiving others.</span><ul class="mycode_list"><li>Threads that allude to the intention of deceit/manipulation<br />
</li>
<li>Threads that speak of the joy a character feels at misleading or manipulating others <br />
</li>
<li>Threads partaking in games (that is only fun for one person)<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/misc_curator.png" loading="lazy"  alt="[Image: misc_curator.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Curator</span><br />
<span style="font-style: italic;" class="mycode_i">Is it a hoard, or a curated collection of fine goods? Whatever you like to call it, you have a penchant for ‘acquiring’ things en masse.</span><ul class="mycode_list"><li>Collecting, hoarding, and more collecting<br />
</li>
<li>Gems, bones, pelts, rocks, feathers, anything the heart wishes; have a thread that alludes or mentions the collection<br />
</li>
<li>Threads of the character searching to add to their collection<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/misc_vagabond.png" loading="lazy"  alt="[Image: misc_vagabond.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Vagabond</span><br />
<span style="font-style: italic;" class="mycode_i">Your drifter’s heart never allows you to settle in one place for too long, choosing instead the freedom and lifestyle of a wandering nomad.</span><ul class="mycode_list"><li>Various threads in different locations<br />
</li>
<li>Mentions of wandering and never feeling like you can settle in one place for too long <br />
</li>
<li>Conversations with others about how you like to travel and drift <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/misc_entertainer.png" loading="lazy"  alt="[Image: misc_entertainer.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Entertainer</span><br />
<span style="font-style: italic;" class="mycode_i">Often seen as a source of sunshine on dark days, your ability to dance, jest and cavort your way into a better mood for all is unparalleled.</span><ul class="mycode_list"><li>Any sort of entertainment threads; storytelling, singing, dancing, making someone laugh, etc<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/misc_gravedigger.png" loading="lazy"  alt="[Image: misc_gravedigger.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Gravedigger</span><br />
<span style="font-style: italic;" class="mycode_i">Whether you like to assist with formal burial rites or simply enjoy digging up the dead, you're known to be something of a small-hours savant.</span><ul class="mycode_list"><li>Helping lead funerals<br />
</li>
<li>Grave robbing threads<br />
</li>
<li>Digging up the dead (for the bones, perhaps?)<br />
</li>
<li></li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/misc_escort.png" loading="lazy"  alt="[Image: misc_escort.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Escort</span><br />
<span style="font-style: italic;" class="mycode_i">Sensual and persuasive, you're known for your romantic wiles - and your ability to get exactly what you want.</span><ul class="mycode_list"><li>Smexy threads<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/ghost.png" loading="lazy"  alt="[Image: ghost.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Ghost</span><br />
<span style="font-style: italic;" class="mycode_i">Silent and unseen, you have a knack for slinking around undetected.</span><ul class="mycode_list"><li>Threads where your character is hiding, stalking or using the environment to conceal your scent and appearance from others<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/storyteller.png" loading="lazy"  alt="[Image: storyteller.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Storyteller</span><br />
<span style="font-style: italic;" class="mycode_i">Weaving stories of fiction and fact, you captivate your audiences with your flair in the art of tale-telling.</span><ul class="mycode_list"><li>Similar to an entertainer: threads that involve your character weaving stories and sharing tales (must have speech)<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/heartbreaker.png" loading="lazy"  alt="[Image: heartbreaker.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Heartbreaker</span><br />
<span style="font-style: italic;" class="mycode_i">Your seemingly effortless charm has carved out a path of sorrowful tears and broken hearts in its wake - but you don’t really seem to care, do you?</span><ul class="mycode_list"><li>Threads involving heartache that your character has inflicted <br />
</li>
<li>Threads involving your character feeling jealousy over another, and using it to cause pain <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/heartbroken.png" loading="lazy"  alt="[Image: heartbroken.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Heartbroken</span><br />
<span style="font-style: italic;" class="mycode_i">Your hopeless romanticism has left you hurt more times than you can count; nevertheless, you face each day with the hope that maybe, this time, things will work out. Right?</span><ul class="mycode_list"><li>Threads where your character feels heartbroken<br />
</li>
<li>Hopeless romanticism thoughts and feelings can count as well<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Archeologist.png" loading="lazy"  alt="[Image: Archeologist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Archeologist</span><br />
<span style="font-style: italic;" class="mycode_i">Passionate about history and where we came from, you love digging in the dirt for artifacts from the past.</span><ul class="mycode_list"><li>Threads where your character digs up bones or finds various (small) artifacts<br />
</li>
<li>Learning or sharing history from/with others<br />
</li>
<li>Threads that question the philosophical nature of life and try to answer the big question: Where did we come from<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Flowerchild.png" loading="lazy"  alt="[Image: Flowerchild.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Flowerchild</span><br />
<span style="font-style: italic;" class="mycode_i">Elevated - ahem, medicated - experiences define your lifestyle. Who can blame you?</span><ul class="mycode_list"><li>Threads where your character is high <br />
</li>
<li>Threads where your character is tending to the plant; growing, planting, and or caring for it<br />
</li>
<li>Threads talking about your character self-medicating or sharing with others that they self-medicate with the plant<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Klutz.png" loading="lazy"  alt="[Image: Klutz.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Klutz</span><br />
<span style="font-style: italic;" class="mycode_i">Against all odds, somehow, you're still here.</span><ul class="mycode_list"><li>Threads where your character is clumsy<br />
</li>
<li>Threads where your character keeps getting hurt (broken bone, scraped knee, various random wounds)<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Bulldozer.png" loading="lazy"  alt="[Image: Bulldozer.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Bulldozer</span><br />
<span style="font-style: italic;" class="mycode_i">Immovable object? Meet the unstoppable force. Good luck to anyone who stands in your way.</span><ul class="mycode_list"><li>Threads where your character remains as stubborn as a mule<br />
</li>
<li>Threads where your character bullets into a scene (like a wrecking ball) <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Freak.png" loading="lazy"  alt="[Image: Freak.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Freak</span><br />
<span style="font-style: italic;" class="mycode_i">We all know why you got this.</span><ul class="mycode_list"><li>Off-putting appearances, behavior, speech or thinking <br />
</li>
<li>Off-putting interactions with others <br />
</li>
<li>This can range from sniffing them too much, drooling with a faraway stare, collecting odd trinkets that you cackle like a madman over, etc.<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Stylist.png" loading="lazy"  alt="[Image: Stylist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Stylist</span><br />
<span style="font-style: italic;" class="mycode_i">You like pretty things, and as a result, you definitely know how to make everyone look good.</span><ul class="mycode_list"><li>Threads where your character styles someone else<br />
</li>
<li>Threads where your character uses berries or other forms of alternative paint <br />
</li>
<li>Threads where your character comments on someone’s appearance and tries to give them advice on how to “look better”<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Brewmaster.png" loading="lazy"  alt="[Image: Brewmaster.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Brewmaster</span><br />
<span style="font-style: italic;" class="mycode_i">You’re not an alcoholic. It’s just a hobby, and you can quit -anytime- you want.</span><ul class="mycode_list"><li>Threads where your character is drunk<br />
</li>
<li>Threads of your character searching for fermented berries<br />
</li>
<li>Threads where your character denies or agrees that you may have a problem<br />
</li>
<li>Threads of your character preparing for parties, but specifically bringing in the booze<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Masochist.png" loading="lazy"  alt="[Image: Masochist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Masochist</span><br />
<span style="font-style: italic;" class="mycode_i">Whether intentional or not, you frequently seem to find yourself in compromising situations; but you don’t really like it… oh, wait, yes you do.</span><ul class="mycode_list"><li>Threads where your character is getting hurt, but you’re into it<br />
</li>
<li>Threads where your character is begging to be treated poorly<br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Sadist.png" loading="lazy"  alt="[Image: Sadist.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Sadist</span><br />
<span style="font-style: italic;" class="mycode_i">Pain is synonymous with pleasure - at least as far as inflicting it goes. You have a penchant for sadistic tendencies and revel in violence.</span><ul class="mycode_list"><li>Threads where your character is searching for others to hurt <br />
</li>
<li>Threads where your character is enjoying the taste of violence <br />
</li>
</ul>
<br />
<img src="https://vivariumrpg.com/images/skills/Chef.png" loading="lazy"  alt="[Image: Chef.png]" class="mycode_img" /> <span style="font-weight: bold;" class="mycode_b">Chef</span><br />
<span style="font-style: italic;" class="mycode_i">IT’S FUCKIN RAAAWWWWWWW — eating bland, simple food is your greatest enemy, add in some spice!</span><ul class="mycode_list"><li>Threads where your character is mixing flavors (berries and herbs, fish and herbs, etc)<br />
</li>
<li>Threads where your character is planning a dinner party or a meal for another<br />
</li>
<li>(Rare) Threads where your character is cooking a meal <br />
</li>
<li>Threads of your character searching for the perfect ingredients <br />
</li>
</ul>
</div></div>
</span></div></div>]]></content:encoded>
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		<item>
			<title><![CDATA[eepy]]></title>
			<link>https://revamp.vivariumrpg.com/showthread.php?tid=7946</link>
			<pubDate>Tue, 04 Nov 2025 01:26:03 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://revamp.vivariumrpg.com/member.php?action=profile&uid=2222">Sommie</a>]]></dc:creator>
			<guid isPermaLink="false">https://revamp.vivariumrpg.com/showthread.php?tid=7946</guid>
			<description><![CDATA[Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis egestas sagittis rutrum. Nunc efficitur odio ac est iaculis, sed ornare orci fringilla. Vestibulum malesuada dolor libero, eu lobortis tortor porta et. Nam vestibulum volutpat venenatis. Sed rutrum lacus ligula, a blandit nulla gravida vel. Praesent turpis nisl, auctor non erat nec, maximus ornare quam. Quisque iaculis nisi sit amet turpis iaculis mattis. Praesent sollicitudin sit amet orci a egestas. Sed faucibus, nisi vitae ultricies vehicula, turpis quam pellentesque sapien, non vehicula elit nisl in ante.<br />
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Maecenas suscipit nisl nec egestas ultricies. Sed vitae arcu in mauris faucibus porttitor. Quisque euismod enim sit amet justo maximus finibus. Maecenas laoreet urna at metus rutrum, eget porttitor nunc molestie. Integer leo est, tempor sed turpis sit amet, lobortis volutpat sapien. Nam et aliquam risus, eget convallis mauris. Donec eu enim condimentum, ornare nunc sed, viverra risus. Proin sodales nisi orci, a finibus leo laoreet sit amet. Pellentesque sed odio non mauris euismod malesuada sit amet vel purus. Donec nec sodales urna. Fusce diam leo, ultrices id interdum eget, egestas non nulla. In hac habitasse platea dictumst. Curabitur ornare enim a mauris dignissim tincidunt.]]></description>
			<content:encoded><![CDATA[Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis egestas sagittis rutrum. Nunc efficitur odio ac est iaculis, sed ornare orci fringilla. Vestibulum malesuada dolor libero, eu lobortis tortor porta et. Nam vestibulum volutpat venenatis. Sed rutrum lacus ligula, a blandit nulla gravida vel. Praesent turpis nisl, auctor non erat nec, maximus ornare quam. Quisque iaculis nisi sit amet turpis iaculis mattis. Praesent sollicitudin sit amet orci a egestas. Sed faucibus, nisi vitae ultricies vehicula, turpis quam pellentesque sapien, non vehicula elit nisl in ante.<br />
<br />
Maecenas suscipit nisl nec egestas ultricies. Sed vitae arcu in mauris faucibus porttitor. Quisque euismod enim sit amet justo maximus finibus. Maecenas laoreet urna at metus rutrum, eget porttitor nunc molestie. Integer leo est, tempor sed turpis sit amet, lobortis volutpat sapien. Nam et aliquam risus, eget convallis mauris. Donec eu enim condimentum, ornare nunc sed, viverra risus. Proin sodales nisi orci, a finibus leo laoreet sit amet. Pellentesque sed odio non mauris euismod malesuada sit amet vel purus. Donec nec sodales urna. Fusce diam leo, ultrices id interdum eget, egestas non nulla. In hac habitasse platea dictumst. Curabitur ornare enim a mauris dignissim tincidunt.]]></content:encoded>
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			<title><![CDATA[Form submission: Character Adoption Form]]></title>
			<link>https://revamp.vivariumrpg.com/showthread.php?tid=7945</link>
			<pubDate>Thu, 25 Sep 2025 10:35:07 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://revamp.vivariumrpg.com/member.php?action=profile&uid=1229">TskArchive</a>]]></dc:creator>
			<guid isPermaLink="false">https://revamp.vivariumrpg.com/showthread.php?tid=7945</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Name of Adopt:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Number of posts until owned:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Length of absence before reclaimed:</span>: test again<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Dissuaded scenarios/plots (prior to ownership):</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Can adoptees submit their own design:</span>: Yes<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Art Clause (for art purchased or created):</span>: All art is given back to the creator in the event of reclamation<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Can this adopt be used on other sites prior to ownership?</span>: No<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Additional Reclamation possibilities:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Preferred method of communication:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Additional Notes:</span>: hehehe sike, i changed this<br />
<hr class="mycode_hr" />]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Name of Adopt:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Number of posts until owned:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Length of absence before reclaimed:</span>: test again<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Dissuaded scenarios/plots (prior to ownership):</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Can adoptees submit their own design:</span>: Yes<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Art Clause (for art purchased or created):</span>: All art is given back to the creator in the event of reclamation<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Can this adopt be used on other sites prior to ownership?</span>: No<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Additional Reclamation possibilities:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Preferred method of communication:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Additional Notes:</span>: hehehe sike, i changed this<br />
<hr class="mycode_hr" />]]></content:encoded>
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		<item>
			<title><![CDATA[Form Submission: Adoption Application]]></title>
			<link>https://revamp.vivariumrpg.com/showthread.php?tid=7944</link>
			<pubDate>Thu, 25 Sep 2025 10:16:25 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://revamp.vivariumrpg.com/member.php?action=profile&uid=364">Tskani</a>]]></dc:creator>
			<guid isPermaLink="false">https://revamp.vivariumrpg.com/showthread.php?tid=7944</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Name of Adopt:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Number of posts until owned:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Length of absence before reclaimed:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Dissuaded scenarios/plots (prior to ownership):</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Can adoptees submit their own design:</span>: Yes<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Art Clause (for art purchased or created):</span>: The art is purchased by the creator if they want the art the adoptee had purchased<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Can this adopt be used on other sites prior to ownership?</span>: No<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Additional Reclamation possibilities:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Preferred method of communication:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Additional Notes:</span>: test<br />
<hr class="mycode_hr" />]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Name of Adopt:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Number of posts until owned:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Length of absence before reclaimed:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Dissuaded scenarios/plots (prior to ownership):</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Can adoptees submit their own design:</span>: Yes<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Art Clause (for art purchased or created):</span>: The art is purchased by the creator if they want the art the adoptee had purchased<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Can this adopt be used on other sites prior to ownership?</span>: No<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Additional Reclamation possibilities:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Preferred method of communication:</span>: test<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Additional Notes:</span>: test<br />
<hr class="mycode_hr" />]]></content:encoded>
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			<title><![CDATA[alerts]]></title>
			<link>https://revamp.vivariumrpg.com/showthread.php?tid=7943</link>
			<pubDate>Mon, 22 Sep 2025 10:50:22 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://revamp.vivariumrpg.com/member.php?action=profile&uid=2204">CJ</a>]]></dc:creator>
			<guid isPermaLink="false">https://revamp.vivariumrpg.com/showthread.php?tid=7943</guid>
			<description><![CDATA[<dvz_me_placeholder id="0" /> <br />
<br />
how do they even work idk]]></description>
			<content:encoded><![CDATA[<dvz_me_placeholder id="0" /> <br />
<br />
how do they even work idk]]></content:encoded>
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			<title><![CDATA[when the laurel grows heavy on your brow]]></title>
			<link>https://revamp.vivariumrpg.com/showthread.php?tid=7942</link>
			<pubDate>Sat, 07 Jun 2025 14:55:24 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://revamp.vivariumrpg.com/member.php?action=profile&uid=2324">Dracarys</a>]]></dc:creator>
			<guid isPermaLink="false">https://revamp.vivariumrpg.com/showthread.php?tid=7942</guid>
			<description><![CDATA[<hr /><div class="to-med text-muted fs-sm smalltext">a lil joining thread; all welcome! &lt;3</div>
<br />
<div style="margin: 0 auto; max-width: 500px"><div class="card border my-2"><div class="card-body"><div style="text-align: justify;" class="mycode_align">
he has not seen hide nor hair of his sister in some time, the summit that she had sought to claim devoid of her scent. though upset roils in his chest, a darkness that threatens to swallow him; dracarys keeps to his plan, with some deviation. with the strange visions he's gotten he hasn't been sleeping well. and because he hasn't been sleeping well, he hasn't been hunting well either. he conserves as much strength as he can to hunt rabbit; small mammals that keep starvation at bay but what feels like barely.<br />
<br />
he's thin.<br />
<br />
and he's tired.<br />
<br />
and he craves the hierarchy of a pack.<br />
<br />
and so he set off in search of one, settling for the one nearest his position. he stops a respectful distance from their borders, tips his head back and lets out a low howl to announce his presence; squinting against the sun of the early morning as it rises over the horizon.<br />
</div></div></div></div>
<br />
<span class="hover-text"><span><q style="font-weight: bold;" class="mycode_color dialogue"><span style="color: #64000d;" class="mycode_color">speech</span></q></span> <span class="text-to-show fs-em" style="display:none; opacity: 0.8;">()</span></span>]]></description>
			<content:encoded><![CDATA[<hr /><div class="to-med text-muted fs-sm smalltext">a lil joining thread; all welcome! &lt;3</div>
<br />
<div style="margin: 0 auto; max-width: 500px"><div class="card border my-2"><div class="card-body"><div style="text-align: justify;" class="mycode_align">
he has not seen hide nor hair of his sister in some time, the summit that she had sought to claim devoid of her scent. though upset roils in his chest, a darkness that threatens to swallow him; dracarys keeps to his plan, with some deviation. with the strange visions he's gotten he hasn't been sleeping well. and because he hasn't been sleeping well, he hasn't been hunting well either. he conserves as much strength as he can to hunt rabbit; small mammals that keep starvation at bay but what feels like barely.<br />
<br />
he's thin.<br />
<br />
and he's tired.<br />
<br />
and he craves the hierarchy of a pack.<br />
<br />
and so he set off in search of one, settling for the one nearest his position. he stops a respectful distance from their borders, tips his head back and lets out a low howl to announce his presence; squinting against the sun of the early morning as it rises over the horizon.<br />
</div></div></div></div>
<br />
<span class="hover-text"><span><q style="font-weight: bold;" class="mycode_color dialogue"><span style="color: #64000d;" class="mycode_color">speech</span></q></span> <span class="text-to-show fs-em" style="display:none; opacity: 0.8;">()</span></span>]]></content:encoded>
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			<title><![CDATA[the rose bush]]></title>
			<link>https://revamp.vivariumrpg.com/showthread.php?tid=7941</link>
			<pubDate>Sat, 07 Jun 2025 12:31:06 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://revamp.vivariumrpg.com/member.php?action=profile&uid=1984">roselliiis</a>]]></dc:creator>
			<guid isPermaLink="false">https://revamp.vivariumrpg.com/showthread.php?tid=7941</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://64.media.tumblr.com/4ae6c5e1efa061797b4eb6ea1b98581e/b8cd044ac524d7bb-5d/s2048x3072/c01b808eacd7bd72f8c47f2c7570c873f3c51e7a.pnj" loading="lazy"  alt="[Image: c01b808eacd7bd72f8c47f2c7570c873f3c51e7a.pnj]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u">The Rose Bush</span></span></span></div>
<div class="bs-row">
<div class="bs-col-md-3">
</div>
<div class="bs-col-md-6"><div class="card border my-2"><div class="card-body">
<div style="text-align: justify;" class="mycode_align"><span style="font-family: Times New Roman;" class="mycode_font">Hello, friends! This is where I will post information regarding my characters' progress through <span style="font-weight: bold;" class="mycode_b">skill points!</span> This is currently a <span style="font-weight: bold;" class="mycode_b">very heavy work in progress,</span> so patience is greatly appreciated as I (unfortunately painstakingly) go through each of my my toons many posts to list out skills they have amassed during their adventures through Mythris.</span></div>
</div></div></div>
<div class="bs-col-md-3">
</div>
</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u">Skill point trackers were last updated on June 7th.</span></span></span></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://64.media.tumblr.com/4ae6c5e1efa061797b4eb6ea1b98581e/b8cd044ac524d7bb-5d/s2048x3072/c01b808eacd7bd72f8c47f2c7570c873f3c51e7a.pnj" loading="lazy"  alt="[Image: c01b808eacd7bd72f8c47f2c7570c873f3c51e7a.pnj]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u">The Rose Bush</span></span></span></div>
<div class="bs-row">
<div class="bs-col-md-3">
</div>
<div class="bs-col-md-6"><div class="card border my-2"><div class="card-body">
<div style="text-align: justify;" class="mycode_align"><span style="font-family: Times New Roman;" class="mycode_font">Hello, friends! This is where I will post information regarding my characters' progress through <span style="font-weight: bold;" class="mycode_b">skill points!</span> This is currently a <span style="font-weight: bold;" class="mycode_b">very heavy work in progress,</span> so patience is greatly appreciated as I (unfortunately painstakingly) go through each of my my toons many posts to list out skills they have amassed during their adventures through Mythris.</span></div>
</div></div></div>
<div class="bs-col-md-3">
</div>
</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u">Skill point trackers were last updated on June 7th.</span></span></span></div>]]></content:encoded>
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			<title><![CDATA[homo homini lupus]]></title>
			<link>https://revamp.vivariumrpg.com/showthread.php?tid=7938</link>
			<pubDate>Fri, 06 Jun 2025 19:50:47 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://revamp.vivariumrpg.com/member.php?action=profile&uid=2534">Samo</a>]]></dc:creator>
			<guid isPermaLink="false">https://revamp.vivariumrpg.com/showthread.php?tid=7938</guid>
			<description><![CDATA[He tasted blood.<br />
<br />
Pain flared in his ribs when, on long-honed instinct, he tried to raise an arm. He meant to gesture to the referee that he was beaten, but the clumsy paw that reached out had no such flexibility. <br />
<br />
Samo’s eyes snapped open.<br />
<br />
He was alone. Injured, but <span style="font-style: italic;" class="mycode_i">alone.</span> Instead of tanned and scarred arms, he saw a beast’s hairy limbs. He ran his tongue over long, jagged teeth. Instead of a jeering crowd, the tall, imposing shapes of pine trees surrounded him. Above, he heard the high-pitched twittering of siskins. No hot, baking sun burned into his skin; instead, cool dappled shadows crossed his russet fur.<br />
<br />
Tentatively, he reached with one paw to rub his forehead. Something cold and bitter sank into him at the unmistakable roughness of scarred skin. So even beasts were still marked.<br />
<br />
With a silent snarl on his lips, the wolf limped to his feet. He could still feel blood drying on his back and sides. Gingerly, slowly, he limped onwards. He heard the burbling sound of a stream up ahead; perhaps he might wash his wounds there.<br />
<br />
Still, he was cautious. Ears perked for any sign of his old masters, he moved slowly among the cool, sparse undergrowth. He did not know if they would recognize him in this form, but he was not keen to find out.<br />
<br />
As he approached the riverbank, however, he realized that he was not the only beast here. A strange scent he somehow recognized as <span style="font-style: italic;" class="mycode_i">wolf</span> greeted him, and he stopped where he was, body held low to the ground.<br />
<br />
<dvz_me_placeholder id="1" />]]></description>
			<content:encoded><![CDATA[He tasted blood.<br />
<br />
Pain flared in his ribs when, on long-honed instinct, he tried to raise an arm. He meant to gesture to the referee that he was beaten, but the clumsy paw that reached out had no such flexibility. <br />
<br />
Samo’s eyes snapped open.<br />
<br />
He was alone. Injured, but <span style="font-style: italic;" class="mycode_i">alone.</span> Instead of tanned and scarred arms, he saw a beast’s hairy limbs. He ran his tongue over long, jagged teeth. Instead of a jeering crowd, the tall, imposing shapes of pine trees surrounded him. Above, he heard the high-pitched twittering of siskins. No hot, baking sun burned into his skin; instead, cool dappled shadows crossed his russet fur.<br />
<br />
Tentatively, he reached with one paw to rub his forehead. Something cold and bitter sank into him at the unmistakable roughness of scarred skin. So even beasts were still marked.<br />
<br />
With a silent snarl on his lips, the wolf limped to his feet. He could still feel blood drying on his back and sides. Gingerly, slowly, he limped onwards. He heard the burbling sound of a stream up ahead; perhaps he might wash his wounds there.<br />
<br />
Still, he was cautious. Ears perked for any sign of his old masters, he moved slowly among the cool, sparse undergrowth. He did not know if they would recognize him in this form, but he was not keen to find out.<br />
<br />
As he approached the riverbank, however, he realized that he was not the only beast here. A strange scent he somehow recognized as <span style="font-style: italic;" class="mycode_i">wolf</span> greeted him, and he stopped where he was, body held low to the ground.<br />
<br />
<dvz_me_placeholder id="1" />]]></content:encoded>
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			<title><![CDATA[they all pretend i have form]]></title>
			<link>https://revamp.vivariumrpg.com/showthread.php?tid=7937</link>
			<pubDate>Fri, 06 Jun 2025 11:20:47 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://revamp.vivariumrpg.com/member.php?action=profile&uid=83">Dalmatia</a>]]></dc:creator>
			<guid isPermaLink="false">https://revamp.vivariumrpg.com/showthread.php?tid=7937</guid>
			<description><![CDATA[<span style="font-family: Times New Roman;" class="mycode_font"><div style="text-align: center;" class="mycode_align">placed after <a href="https://vivariumrpg.com/showthread.php?tid=7907" target="_blank" rel="noopener" class="mycode_url">this thread</a></div></span><br />
<div style="text-align: justify;" class="mycode_align"><span style="font-family: Georgia,serif;" class="mycode_font"><br />
<span style="width:25px; display:inline-block;"></span><a href="https://vivariumrpg.com/showthread.php?tid=7907&amp;pid=44358#pid44358" target="_blank" rel="noopener" class="mycode_url"><span style="font-style: italic;" class="mycode_i">It</span></a> had whispered to them, calling the lovers towards the great expanse of land between the mountains of Northfall and Dawnbreak. An unknown landscape that Dal had only ever seen in glimpses up on the mountains. She never quite looked down as much as she looked <span style="font-style: italic;" class="mycode_i">out</span> into the world. The spotted dove couldn't resist the summons; it pulled at her heart — something was out there, waiting for them. Though a pit swirled in her stomach, one she tried to ignore, what if it wasn't the runes that called them, but the purple snow? The gray clouds overhead grew thicker as they headed North, when previously, their date by the river had them scattered about. She prayed silently that they didn't hold the suffocating violet snow that Tibbi had talked about — and that she had <span style="font-style: italic;" class="mycode_i">seen</span> atop the mountain, before they made their way down. <br />
<br />
<span style="width:25px; display:inline-block;"></span>With hope guiding them both, <span style="font-size: small;" class="mycode_size">and the small tinge of worry</span>, she walked aside N​ó​ttin, barely letting their sides sway away from touching. She needed him as support, as curious as she was, she had a duty to be there for her love as well. She didn't want him to worry about her running ahead into the vast unknown. They'd already detoured their original path to Northfall for a voice whispering in the wind. A language she wouldn't have known if not for the translation, which seemed to unravel itself within her head. <br />
<br />
<span style="width:25px; display:inline-block;"></span><q style="font-weight: bold;" class="mycode_color dialogue">I hope this is the right way.</q> They were blindly following where the voice foretold; Dal trying to keep from slowing them down. She wanted to make sure they weren't missing anything — though it was hard to know what to look for when you didn't <span style="font-style: italic;" class="mycode_i">really</span> know what to expect. Nonetheless, she kept her faith, following the way her heart pulled. <br />
<br />
<dvz_me_placeholder id="2" /> <br />
</div></span>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Times New Roman;" class="mycode_font"><div style="text-align: center;" class="mycode_align">placed after <a href="https://vivariumrpg.com/showthread.php?tid=7907" target="_blank" rel="noopener" class="mycode_url">this thread</a></div></span><br />
<div style="text-align: justify;" class="mycode_align"><span style="font-family: Georgia,serif;" class="mycode_font"><br />
<span style="width:25px; display:inline-block;"></span><a href="https://vivariumrpg.com/showthread.php?tid=7907&amp;pid=44358#pid44358" target="_blank" rel="noopener" class="mycode_url"><span style="font-style: italic;" class="mycode_i">It</span></a> had whispered to them, calling the lovers towards the great expanse of land between the mountains of Northfall and Dawnbreak. An unknown landscape that Dal had only ever seen in glimpses up on the mountains. She never quite looked down as much as she looked <span style="font-style: italic;" class="mycode_i">out</span> into the world. The spotted dove couldn't resist the summons; it pulled at her heart — something was out there, waiting for them. Though a pit swirled in her stomach, one she tried to ignore, what if it wasn't the runes that called them, but the purple snow? The gray clouds overhead grew thicker as they headed North, when previously, their date by the river had them scattered about. She prayed silently that they didn't hold the suffocating violet snow that Tibbi had talked about — and that she had <span style="font-style: italic;" class="mycode_i">seen</span> atop the mountain, before they made their way down. <br />
<br />
<span style="width:25px; display:inline-block;"></span>With hope guiding them both, <span style="font-size: small;" class="mycode_size">and the small tinge of worry</span>, she walked aside N​ó​ttin, barely letting their sides sway away from touching. She needed him as support, as curious as she was, she had a duty to be there for her love as well. She didn't want him to worry about her running ahead into the vast unknown. They'd already detoured their original path to Northfall for a voice whispering in the wind. A language she wouldn't have known if not for the translation, which seemed to unravel itself within her head. <br />
<br />
<span style="width:25px; display:inline-block;"></span><q style="font-weight: bold;" class="mycode_color dialogue">I hope this is the right way.</q> They were blindly following where the voice foretold; Dal trying to keep from slowing them down. She wanted to make sure they weren't missing anything — though it was hard to know what to look for when you didn't <span style="font-style: italic;" class="mycode_i">really</span> know what to expect. Nonetheless, she kept her faith, following the way her heart pulled. <br />
<br />
<dvz_me_placeholder id="2" /> <br />
</div></span>]]></content:encoded>
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		<item>
			<title><![CDATA[rockstar on a centaur]]></title>
			<link>https://revamp.vivariumrpg.com/showthread.php?tid=7936</link>
			<pubDate>Fri, 06 Jun 2025 09:23:53 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://revamp.vivariumrpg.com/member.php?action=profile&uid=97">Amaranth</a>]]></dc:creator>
			<guid isPermaLink="false">https://revamp.vivariumrpg.com/showthread.php?tid=7936</guid>
			<description><![CDATA[<div class="card border my-2"><div class="card-body"><span style="font-family: times;" class="mycode_font">Skill: </span></div></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><dvz_me_placeholder id="3" />? || AW for any Avon folks/grandkids!<br />
Maybe 2-3 max for my small brain? &lt;3<br />
<hr class="mycode_hr" />
</div>
<div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/8de06d9c-d383-4aad-acec-b5022eec4877/dc4m3i2-87e99cba-7abd-4524-9974-791972044b16.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzhkZTA2ZDljLWQzODMtNGFhZC1hY2VjLWI1MDIyZWVjNDg3N1wvZGM0bTNpMi04N2U5OWNiYS03YWJkLTQ1MjQtOTk3NC03OTE5NzIwNDRiMTYuZ2lmIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.EPFDZFQQCmNLm5iVPcPMNc__gynm60qvcovRCBg463c" loading="lazy"  alt="[Image: dc4m3i2-87e99cba-7abd-4524-9974-79197204...ovRCBg463c]" class="mycode_img" /></div>
<div style="text-align: justify;" class="mycode_align"><hr class="mycode_hr" />
<span style="font-family: times;" class="mycode_font">Traveling to and from Avon had grown quickly tiresome, and not just in the physical sense of the word. The poisoned water was steadily worsening, the plague sapping the strength of the wolves of Elysium in a very noticeable way. <dvz_me_placeholder id="3" /> especially grew quickly exhausted, gaunt of face and harsh of cough. It was a small blessing that Amaranth barely needed sleep, for the harsh honking of her mate would have kept her awake regardless.<br />
<br />
Amaranth grew more and more worried for her wife.<br />
<br />
Thankfully, <dvz_me_placeholder id="4" /> and <dvz_me_placeholder id="5" />'s newest litter were a reason for the two grandmothers to travel out of ground zero and get some fresh air. <dvz_me_placeholder id="6" /> had granted them passage into the Blushed Meadows at their leisure, and Amaranth had taken the afternoon to utilize the offer. <br />
<br />
As she left the plague zone, the sky seemed to clear. The fog dispersed, the scent of decay and acrid water gradually dissipating. The wraith would inhale deeply, taking in the scent of grass and flowers before a fit of harsh coughs rattled through her chest. The woman would slow, shaking her head and pawing at her face as her sinuses burned, amethyst eyes watering as she practically wept toxic tears out of her eyes to flush her system.<br />
<br />
After a few moments, she would steady, swallowing phlegm and shedding herself of the memory with a final shake of her head. She would move forward once more, tall frame moving with practiced grace through the auburn fields as she passed the border marker and made her way toward Avon's commons. Her gaze would search the field, ears pressed forward as she listened for the sounds of tumbling newborns. <br />
<br />
She had a gift for them ... for in her scruff were freshly woven with shiny, black raven feathers. One for each of her grandchildren.</span><br />
<hr class="mycode_hr" />
</div>
</div></div>]]></description>
			<content:encoded><![CDATA[<div class="card border my-2"><div class="card-body"><span style="font-family: times;" class="mycode_font">Skill: </span></div></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><dvz_me_placeholder id="3" />? || AW for any Avon folks/grandkids!<br />
Maybe 2-3 max for my small brain? &lt;3<br />
<hr class="mycode_hr" />
</div>
<div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/8de06d9c-d383-4aad-acec-b5022eec4877/dc4m3i2-87e99cba-7abd-4524-9974-791972044b16.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzhkZTA2ZDljLWQzODMtNGFhZC1hY2VjLWI1MDIyZWVjNDg3N1wvZGM0bTNpMi04N2U5OWNiYS03YWJkLTQ1MjQtOTk3NC03OTE5NzIwNDRiMTYuZ2lmIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.EPFDZFQQCmNLm5iVPcPMNc__gynm60qvcovRCBg463c" loading="lazy"  alt="[Image: dc4m3i2-87e99cba-7abd-4524-9974-79197204...ovRCBg463c]" class="mycode_img" /></div>
<div style="text-align: justify;" class="mycode_align"><hr class="mycode_hr" />
<span style="font-family: times;" class="mycode_font">Traveling to and from Avon had grown quickly tiresome, and not just in the physical sense of the word. The poisoned water was steadily worsening, the plague sapping the strength of the wolves of Elysium in a very noticeable way. <dvz_me_placeholder id="3" /> especially grew quickly exhausted, gaunt of face and harsh of cough. It was a small blessing that Amaranth barely needed sleep, for the harsh honking of her mate would have kept her awake regardless.<br />
<br />
Amaranth grew more and more worried for her wife.<br />
<br />
Thankfully, <dvz_me_placeholder id="4" /> and <dvz_me_placeholder id="5" />'s newest litter were a reason for the two grandmothers to travel out of ground zero and get some fresh air. <dvz_me_placeholder id="6" /> had granted them passage into the Blushed Meadows at their leisure, and Amaranth had taken the afternoon to utilize the offer. <br />
<br />
As she left the plague zone, the sky seemed to clear. The fog dispersed, the scent of decay and acrid water gradually dissipating. The wraith would inhale deeply, taking in the scent of grass and flowers before a fit of harsh coughs rattled through her chest. The woman would slow, shaking her head and pawing at her face as her sinuses burned, amethyst eyes watering as she practically wept toxic tears out of her eyes to flush her system.<br />
<br />
After a few moments, she would steady, swallowing phlegm and shedding herself of the memory with a final shake of her head. She would move forward once more, tall frame moving with practiced grace through the auburn fields as she passed the border marker and made her way toward Avon's commons. Her gaze would search the field, ears pressed forward as she listened for the sounds of tumbling newborns. <br />
<br />
She had a gift for them ... for in her scruff were freshly woven with shiny, black raven feathers. One for each of her grandchildren.</span><br />
<hr class="mycode_hr" />
</div>
</div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[necromancin' dancin']]></title>
			<link>https://revamp.vivariumrpg.com/showthread.php?tid=7935</link>
			<pubDate>Fri, 06 Jun 2025 09:04:09 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://revamp.vivariumrpg.com/member.php?action=profile&uid=100">Sreda</a>]]></dc:creator>
			<guid isPermaLink="false">https://revamp.vivariumrpg.com/showthread.php?tid=7935</guid>
			<description><![CDATA[<div class="card border my-2"><div class="card-body"><span style="font-family: times;" class="mycode_font">Skill: </span></div></div>
<div style="text-align: center;" class="mycode_align"><hr class="mycode_hr" />
Set just outside of Elysium!<br />
<dvz_me_placeholder id="7" />? And AW!<br />
<span style="font-weight: bold;" class="mycode_b">Thread TW in general for descriptions of gore/death/etc.</span> </div>
<hr class="mycode_hr" />
<div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/86f701d2-768a-4e83-a13a-55dac0dab4c8/dblxk1u-206919d9-ca61-483a-82dd-8f771da2112c.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzg2ZjcwMWQyLTc2OGEtNGU4My1hMTNhLTU1ZGFjMGRhYjRjOFwvZGJseGsxdS0yMDY5MTlkOS1jYTYxLTQ4M2EtODJkZC04Zjc3MWRhMjExMmMuZ2lmIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.C27pLjYdgxBGv6BHHf4cT7c6Ky21zPgu11lKuoRAFOw" loading="lazy"  alt="[Image: dblxk1u-206919d9-ca61-483a-82dd-8f771da2...1lKuoRAFOw]" class="mycode_img" /></div>
<div style="text-align: justify;" class="mycode_align"><hr class="mycode_hr" /><span style="font-family: times;" class="mycode_font">Despite the nature of the supernatural, it was in Sreda's nature to search for <span style="font-style: italic;" class="mycode_i">reason</span>. More often than not, she would find it — even if it meant that the reason only made sense to <span style="font-style: italic;" class="mycode_i">her</span>. It didn't matter to her if others could not wrap their minds around the intricacies of the otherworldly. It wasn't her fault that she had been born with more intuition about these things than your average wolf. <br />
<br />
Sreda knew, though, that the rest would all have to learn about such things eventually. Most only learned the truth of death when faced with it themselves. So, when the plague came, it only furthered her suspicions: learn, adapt, or face demise. <br />
<br />
All options were viable.<br />
<br />
Mythris was cursed (<span style="font-style: italic;" class="mycode_i">of course</span>). It always had been, but only as of late had it made itself known to <span style="font-style: italic;" class="mycode_i">everyone</span>. And in doing so, the lands themselves cried for help, with the spirits of their ancestors reaching through the ether. The Visitor tried to instill hope within them ... hope that perhaps the curse could be circumvented. And perhaps it could. Or ... perhaps Mythris was too far gone. Too poisoned by the haunted demons of the past.<br />
<br />
There was only one way to find out.<br />
<br />
Sreda lurked through the dark mist, the stench of the water still hovering in the air despite having left the confines of the Respite. The plague had chosen to target Elysium first, and Sreda took this both as an invitation and a challenge. The woman would lower her head to the ground, sorting through the plethora of rotten smells as she continued to move toward what had drawn her here in the first place: a deer corpse.<br />
<br />
With precise steps, she neared the deer, eyeing it impassively with a curt frown embellished on her lips. She'd been studying the effect of the plague on bats and rats, but this was a much larger prize. Learning about this plague would begin with observing its impact on living bodies.</span><hr class="mycode_hr" /></div></div></div>]]></description>
			<content:encoded><![CDATA[<div class="card border my-2"><div class="card-body"><span style="font-family: times;" class="mycode_font">Skill: </span></div></div>
<div style="text-align: center;" class="mycode_align"><hr class="mycode_hr" />
Set just outside of Elysium!<br />
<dvz_me_placeholder id="7" />? And AW!<br />
<span style="font-weight: bold;" class="mycode_b">Thread TW in general for descriptions of gore/death/etc.</span> </div>
<hr class="mycode_hr" />
<div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/86f701d2-768a-4e83-a13a-55dac0dab4c8/dblxk1u-206919d9-ca61-483a-82dd-8f771da2112c.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzg2ZjcwMWQyLTc2OGEtNGU4My1hMTNhLTU1ZGFjMGRhYjRjOFwvZGJseGsxdS0yMDY5MTlkOS1jYTYxLTQ4M2EtODJkZC04Zjc3MWRhMjExMmMuZ2lmIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.C27pLjYdgxBGv6BHHf4cT7c6Ky21zPgu11lKuoRAFOw" loading="lazy"  alt="[Image: dblxk1u-206919d9-ca61-483a-82dd-8f771da2...1lKuoRAFOw]" class="mycode_img" /></div>
<div style="text-align: justify;" class="mycode_align"><hr class="mycode_hr" /><span style="font-family: times;" class="mycode_font">Despite the nature of the supernatural, it was in Sreda's nature to search for <span style="font-style: italic;" class="mycode_i">reason</span>. More often than not, she would find it — even if it meant that the reason only made sense to <span style="font-style: italic;" class="mycode_i">her</span>. It didn't matter to her if others could not wrap their minds around the intricacies of the otherworldly. It wasn't her fault that she had been born with more intuition about these things than your average wolf. <br />
<br />
Sreda knew, though, that the rest would all have to learn about such things eventually. Most only learned the truth of death when faced with it themselves. So, when the plague came, it only furthered her suspicions: learn, adapt, or face demise. <br />
<br />
All options were viable.<br />
<br />
Mythris was cursed (<span style="font-style: italic;" class="mycode_i">of course</span>). It always had been, but only as of late had it made itself known to <span style="font-style: italic;" class="mycode_i">everyone</span>. And in doing so, the lands themselves cried for help, with the spirits of their ancestors reaching through the ether. The Visitor tried to instill hope within them ... hope that perhaps the curse could be circumvented. And perhaps it could. Or ... perhaps Mythris was too far gone. Too poisoned by the haunted demons of the past.<br />
<br />
There was only one way to find out.<br />
<br />
Sreda lurked through the dark mist, the stench of the water still hovering in the air despite having left the confines of the Respite. The plague had chosen to target Elysium first, and Sreda took this both as an invitation and a challenge. The woman would lower her head to the ground, sorting through the plethora of rotten smells as she continued to move toward what had drawn her here in the first place: a deer corpse.<br />
<br />
With precise steps, she neared the deer, eyeing it impassively with a curt frown embellished on her lips. She'd been studying the effect of the plague on bats and rats, but this was a much larger prize. Learning about this plague would begin with observing its impact on living bodies.</span><hr class="mycode_hr" /></div></div></div>]]></content:encoded>
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		<item>
			<title><![CDATA[Anyone call for takeout?]]></title>
			<link>https://revamp.vivariumrpg.com/showthread.php?tid=7934</link>
			<pubDate>Thu, 05 Jun 2025 11:03:39 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://revamp.vivariumrpg.com/member.php?action=profile&uid=37">Amaris</a>]]></dc:creator>
			<guid isPermaLink="false">https://revamp.vivariumrpg.com/showthread.php?tid=7934</guid>
			<description><![CDATA[<div class="card border my-2"><div class="card-body"><div style="text-align: center;" class="mycode_align"><img src="https://i.postimg.cc/yN5ybRvc/f2u-icon-moon-and-star-by-kimmytheredhead-d9j8p0i.gif" loading="lazy"  alt="[Image: f2u-icon-moon-and-star-by-kimmytheredhead-d9j8p0i.gif]" class="mycode_img" /><hr class="mycode_hr" /></div>
<span style="font-family: Courier New;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Skill: Soothsayer </span> <hr /><div class="to-med text-muted fs-sm smalltext">(After the mass dream &amp; hunting for food but also runes) Aelia is assumed nearby </div></span><hr class="mycode_hr" />
<span style="font-family: Georgia;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><div style="text-align: justify;" class="mycode_align"> Sleep had not found him easily, but when it ultimately had, it was not the welcomed darkness that greeted him. Instead, fragmented memories that were not his own flooded his brain like a symphony of poisonous venom. It churned in his subconscious like an itch that could not be scratched. And Amaris, he became the untimely visitor that could do nothing more than watch as the series of terrible events unfolded. <br />
<br />
Amaris stood in that dream-like state, watching with abject horror as the eyes of many visitors glowed with a tint of blue. The hunger, the voice had described, as the memories of fallen bodies and withered souls perished beneath the earth and sea. And just as quickly as the dream had come, it ended just the same. <br />
<br />
Amaris had woken that morning to his own etchings of hunger; a quiet pull that grew from a seed within his stomach and grumbled just as loudly. <q style="font-weight: bold;" class="mycode_color dialogue">Aelia?</q> He called out against his crumbled form of tangled limbs as he hoisted himself to a stand. Her position beside him had grown cold in his slumber, evidence alone that she had gone off to search. <br />
<br />
<q style="font-weight: bold;" class="mycode_color dialogue">Hunger,</q> he mumbled quietly to himself, drawing back the exhaustion from his weary gaze through a series of fluttering blinks. They needed to eat just as much as they needed to drink. Perhaps, he would find something for them both. <br />
<br />
And so he took to the south-east, careful not to stray too far from his twin, where his scent could not be reached; but he headed toward the loping hills with a dollop of hope intertwined like a light behind his gaze.<br />
<br />
The voice spoke of hunger, and whether it was a warning or a clue, the message did not matter. For now, it was a reminder to consume, and consume Amaris would. <br />
<br />
The scent of prey was scarce along his senses, but it did not stop the Moon from trying. His paws would push along the faded grass of what had once been a horizon of green and vibrant yellow. His body would weave between the boulders that jutted out from the midst of the forsaken earth, following an intuitive trail that he felt so keenly within his bones. And for what had felt like hours, he would attempt a hunt, searching endlessly for something and anything that would quench that growing hunger. <br />
<br />
</div></span></span></div></div>]]></description>
			<content:encoded><![CDATA[<div class="card border my-2"><div class="card-body"><div style="text-align: center;" class="mycode_align"><img src="https://i.postimg.cc/yN5ybRvc/f2u-icon-moon-and-star-by-kimmytheredhead-d9j8p0i.gif" loading="lazy"  alt="[Image: f2u-icon-moon-and-star-by-kimmytheredhead-d9j8p0i.gif]" class="mycode_img" /><hr class="mycode_hr" /></div>
<span style="font-family: Courier New;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Skill: Soothsayer </span> <hr /><div class="to-med text-muted fs-sm smalltext">(After the mass dream &amp; hunting for food but also runes) Aelia is assumed nearby </div></span><hr class="mycode_hr" />
<span style="font-family: Georgia;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><div style="text-align: justify;" class="mycode_align"> Sleep had not found him easily, but when it ultimately had, it was not the welcomed darkness that greeted him. Instead, fragmented memories that were not his own flooded his brain like a symphony of poisonous venom. It churned in his subconscious like an itch that could not be scratched. And Amaris, he became the untimely visitor that could do nothing more than watch as the series of terrible events unfolded. <br />
<br />
Amaris stood in that dream-like state, watching with abject horror as the eyes of many visitors glowed with a tint of blue. The hunger, the voice had described, as the memories of fallen bodies and withered souls perished beneath the earth and sea. And just as quickly as the dream had come, it ended just the same. <br />
<br />
Amaris had woken that morning to his own etchings of hunger; a quiet pull that grew from a seed within his stomach and grumbled just as loudly. <q style="font-weight: bold;" class="mycode_color dialogue">Aelia?</q> He called out against his crumbled form of tangled limbs as he hoisted himself to a stand. Her position beside him had grown cold in his slumber, evidence alone that she had gone off to search. <br />
<br />
<q style="font-weight: bold;" class="mycode_color dialogue">Hunger,</q> he mumbled quietly to himself, drawing back the exhaustion from his weary gaze through a series of fluttering blinks. They needed to eat just as much as they needed to drink. Perhaps, he would find something for them both. <br />
<br />
And so he took to the south-east, careful not to stray too far from his twin, where his scent could not be reached; but he headed toward the loping hills with a dollop of hope intertwined like a light behind his gaze.<br />
<br />
The voice spoke of hunger, and whether it was a warning or a clue, the message did not matter. For now, it was a reminder to consume, and consume Amaris would. <br />
<br />
The scent of prey was scarce along his senses, but it did not stop the Moon from trying. His paws would push along the faded grass of what had once been a horizon of green and vibrant yellow. His body would weave between the boulders that jutted out from the midst of the forsaken earth, following an intuitive trail that he felt so keenly within his bones. And for what had felt like hours, he would attempt a hunt, searching endlessly for something and anything that would quench that growing hunger. <br />
<br />
</div></span></span></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[ꜥnḫ]]></title>
			<link>https://revamp.vivariumrpg.com/showthread.php?tid=7933</link>
			<pubDate>Wed, 04 Jun 2025 17:27:47 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://revamp.vivariumrpg.com/member.php?action=profile&uid=2509">Ankhefenmut</a>]]></dc:creator>
			<guid isPermaLink="false">https://revamp.vivariumrpg.com/showthread.php?tid=7933</guid>
			<description><![CDATA[<div class="card border my-2"><div class="card-body"><span style="width:25px; display:inline-block;"></span>the dawn hung low, pale and veiled, stretching light across the sandstone ridges of cuesta like a blessing whispered rather than sung. ankhefenmut moved through it, the clink of his carnelian-stone torque muffled beneath linen skin wraps, his eyes sharp and lined with vigilance.<br />
<span style="width:25px; display:inline-block;"></span>the lower quarter stirred. tents of rush-plaited reed and folded hides had risen overnight like flowering things in the dust. children’s laughter buzzed soft and bright, small proof that life endured, even in exile.<br />
<span style="width:25px; display:inline-block;"></span>he passed them quietly, offering nods, sometimes a brief touch to shoulder or snout. but it was the scribes he sought— those who bore charcoal ink-stained paws and palm leaves. <br />
<span style="width:25px; display:inline-block;"></span><q style="font-weight: bold;" class="mycode_color dialogue">have the records been counted?</q> he asked, not wavering for even a moment beneath Re's gaze. <br />
<span style="width:25px; display:inline-block;"></span>the elder among them nodded, a flick of his tail marking completion.<br />
<span style="width:25px; display:inline-block;"></span>ankhefenmut turned, gaze sweeping the narrow path that coiled up toward the queen’s quarter.</div></div>]]></description>
			<content:encoded><![CDATA[<div class="card border my-2"><div class="card-body"><span style="width:25px; display:inline-block;"></span>the dawn hung low, pale and veiled, stretching light across the sandstone ridges of cuesta like a blessing whispered rather than sung. ankhefenmut moved through it, the clink of his carnelian-stone torque muffled beneath linen skin wraps, his eyes sharp and lined with vigilance.<br />
<span style="width:25px; display:inline-block;"></span>the lower quarter stirred. tents of rush-plaited reed and folded hides had risen overnight like flowering things in the dust. children’s laughter buzzed soft and bright, small proof that life endured, even in exile.<br />
<span style="width:25px; display:inline-block;"></span>he passed them quietly, offering nods, sometimes a brief touch to shoulder or snout. but it was the scribes he sought— those who bore charcoal ink-stained paws and palm leaves. <br />
<span style="width:25px; display:inline-block;"></span><q style="font-weight: bold;" class="mycode_color dialogue">have the records been counted?</q> he asked, not wavering for even a moment beneath Re's gaze. <br />
<span style="width:25px; display:inline-block;"></span>the elder among them nodded, a flick of his tail marking completion.<br />
<span style="width:25px; display:inline-block;"></span>ankhefenmut turned, gaze sweeping the narrow path that coiled up toward the queen’s quarter.</div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Her beauty and the moonlight overthrew you]]></title>
			<link>https://revamp.vivariumrpg.com/showthread.php?tid=7932</link>
			<pubDate>Wed, 04 Jun 2025 16:07:38 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://revamp.vivariumrpg.com/member.php?action=profile&uid=1430">Viola</a>]]></dc:creator>
			<guid isPermaLink="false">https://revamp.vivariumrpg.com/showthread.php?tid=7932</guid>
			<description><![CDATA[<div class="card border my-2"><div class="card-body">Thread Title: Shrek: 「<a href="https://youtu.be/xURDJ-IW5YM?si=axJtU_vTwMXEkKE6" target="_blank" rel="noopener" class="mycode_url"> Hallelujah</a>」<br />
Skill : 「None」 <br />
<hr class="mycode_hr" />
Viola had watched as Hawthorn and their mother slunk off to investigate the current forest they decided to rest within. Perhaps, to some, it was obvious that their mother was uneasy. Freya held herself in a way that kept her low and seemed to flinch at every unexpected sound they’d encountered. But Viola was far too enamored with the beauty of the world to pick up on the signs of distress. A blessing and a curse, to be ignorant of the misery. <br />
<br />
Amber eyes widened, lit with intrigue and joy as red flowers hung from every tree like decorations. It wasn’t nearly as lively when they had traversed the area months earlier, on the way to the tourney. Viola smiled, her cheeks lifting and causing her eyes to squint as she giddily hummed and pranced through the woodland. She missed their home—the cozy den that she’d known all her life and the garden she used to learn—but this new world she was being exposed to was full of wonder and magic. <br />
<br />
Viola began to explore using her own methods, such as following a skittering chipmunk. It darted between trees before eventually scaling one and disappearing into the densely leafed canopy. <q style="font-weight: bold;" class="mycode_color dialogue">Where did you go?</q> would it come back soon?<br />
</div></div>]]></description>
			<content:encoded><![CDATA[<div class="card border my-2"><div class="card-body">Thread Title: Shrek: 「<a href="https://youtu.be/xURDJ-IW5YM?si=axJtU_vTwMXEkKE6" target="_blank" rel="noopener" class="mycode_url"> Hallelujah</a>」<br />
Skill : 「None」 <br />
<hr class="mycode_hr" />
Viola had watched as Hawthorn and their mother slunk off to investigate the current forest they decided to rest within. Perhaps, to some, it was obvious that their mother was uneasy. Freya held herself in a way that kept her low and seemed to flinch at every unexpected sound they’d encountered. But Viola was far too enamored with the beauty of the world to pick up on the signs of distress. A blessing and a curse, to be ignorant of the misery. <br />
<br />
Amber eyes widened, lit with intrigue and joy as red flowers hung from every tree like decorations. It wasn’t nearly as lively when they had traversed the area months earlier, on the way to the tourney. Viola smiled, her cheeks lifting and causing her eyes to squint as she giddily hummed and pranced through the woodland. She missed their home—the cozy den that she’d known all her life and the garden she used to learn—but this new world she was being exposed to was full of wonder and magic. <br />
<br />
Viola began to explore using her own methods, such as following a skittering chipmunk. It darted between trees before eventually scaling one and disappearing into the densely leafed canopy. <q style="font-weight: bold;" class="mycode_color dialogue">Where did you go?</q> would it come back soon?<br />
</div></div>]]></content:encoded>
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		<item>
			<title><![CDATA[We're invincible]]></title>
			<link>https://revamp.vivariumrpg.com/showthread.php?tid=7931</link>
			<pubDate>Wed, 04 Jun 2025 13:38:06 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://revamp.vivariumrpg.com/member.php?action=profile&uid=2297">Ksyusha</a>]]></dc:creator>
			<guid isPermaLink="false">https://revamp.vivariumrpg.com/showthread.php?tid=7931</guid>
			<description><![CDATA[<hr /><div class="to-med text-muted fs-sm smalltext">For <dvz_me_placeholder id="8" />, <dvz_me_placeholder id="9" />, <dvz_me_placeholder id="10" />, <dvz_me_placeholder id="11" />, <dvz_me_placeholder id="12" /> éabha is set to be swooped</div>
<br />
The other day Fiadh had scared off a biiiig bird that was trying to get too close, or was it last week? Longer? Ksyusha had no sense of time, she may never gain a sense of time, but she knew it happened! The six of them have been told to stay in eyesight of the den, and while mammy's eyes were sharp and that leash she had on them was loose...<br />
<br />
It's not like they can be in any real danger, right? They've touched the rock before leaving, Fiadh's on her perch on top of the den to get a better view of the lands, nothing can touch <span style="font-style: italic;" class="mycode_i">these</span> pups except eachother. <br />
<br />
So with their boundaries set, Ksyusha ran with a high pitched giggle. <q style="font-weight: bold;" class="mycode_color dialogue">Can't catch me!!</q> She called out to her siblings, though if they joined in on her antics or not was up to them.]]></description>
			<content:encoded><![CDATA[<hr /><div class="to-med text-muted fs-sm smalltext">For <dvz_me_placeholder id="8" />, <dvz_me_placeholder id="9" />, <dvz_me_placeholder id="10" />, <dvz_me_placeholder id="11" />, <dvz_me_placeholder id="12" /> éabha is set to be swooped</div>
<br />
The other day Fiadh had scared off a biiiig bird that was trying to get too close, or was it last week? Longer? Ksyusha had no sense of time, she may never gain a sense of time, but she knew it happened! The six of them have been told to stay in eyesight of the den, and while mammy's eyes were sharp and that leash she had on them was loose...<br />
<br />
It's not like they can be in any real danger, right? They've touched the rock before leaving, Fiadh's on her perch on top of the den to get a better view of the lands, nothing can touch <span style="font-style: italic;" class="mycode_i">these</span> pups except eachother. <br />
<br />
So with their boundaries set, Ksyusha ran with a high pitched giggle. <q style="font-weight: bold;" class="mycode_color dialogue">Can't catch me!!</q> She called out to her siblings, though if they joined in on her antics or not was up to them.]]></content:encoded>
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